testing the noise circle thing

master
Ruben Müller 11 years ago
parent 1581ec921a
commit 5d26ffd12c
  1. 24
      escape.pbp
  2. 4
      src/Events.pbi
  3. 2
      src/Functions.pbi

@ -10,32 +10,32 @@
<section name="data">
<explorer view="../../../" pattern="0"/>
<log show="1"/>
<lastopen date="2011-08-21 02:18" user="rubenmueller" host="localhost"/>
<lastopen date="2011-08-22 10:09" user="rubenmueller" host="localhost"/>
</section>
<section name="files">
<file name="src/Draw.pbi">
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<file name="src/Main.pb">
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</section>
<section name="targets">

@ -107,12 +107,12 @@ Procedure HandleEventRunningGame()
; Determine the pixel to destroy
If Player\Direction = #PLAYER_DIR_LEFT And Player\X < #MAP_WIDTH
TargetX = Player\X + 1
TargetX = Player\X - 1
TargetY = Player\Y
EndIf
If Player\Direction = #PLAYER_DIR_RIGHT And Player\X > 0
TargetX = Player\X - 1
TargetX = Player\X + 1
TargetY = Player\Y
EndIf

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