testing the noise circle thing

This commit is contained in:
Ruben Müller 2011-08-22 10:10:20 +02:00
parent 1581ec921a
commit 5d26ffd12c
3 changed files with 15 additions and 15 deletions

View File

@ -10,32 +10,32 @@
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@ -107,12 +107,12 @@ Procedure HandleEventRunningGame()
; Determine the pixel to destroy ; Determine the pixel to destroy
If Player\Direction = #PLAYER_DIR_LEFT And Player\X < #MAP_WIDTH If Player\Direction = #PLAYER_DIR_LEFT And Player\X < #MAP_WIDTH
TargetX = Player\X + 1 TargetX = Player\X - 1
TargetY = Player\Y TargetY = Player\Y
EndIf EndIf
If Player\Direction = #PLAYER_DIR_RIGHT And Player\X > 0 If Player\Direction = #PLAYER_DIR_RIGHT And Player\X > 0
TargetX = Player\X - 1 TargetX = Player\X + 1
TargetY = Player\Y TargetY = Player\Y
EndIf EndIf

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