cleanup
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parent
584fc662c1
commit
a43354f7af
6 changed files with 10 additions and 31 deletions
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@ -43,10 +43,4 @@ Procedure DrawRunningGame()
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DrawPlayer()
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DrawPlayer()
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DrawHUD()
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DrawHUD()
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EndProcedure
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EndProcedure
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; CursorPosition = 44
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; Folding = -
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; EnableXP
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; EnableCompileCount = 0
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; EnableBuildCount = 0
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@ -53,6 +53,7 @@ Procedure HandleEventRunningGame()
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; Player movement
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; Player movement
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If KeyboardReleased(#PB_Key_Left) And Player\X > 0
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If KeyboardReleased(#PB_Key_Left) And Player\X > 0
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Player\Direction = #PLAYER_DIR_LEFT
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X-1, Player\Y) Or TileIsType(#TILESET_TYPE_GRASS, Player\X-1, Player\Y)
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X-1, Player\Y) Or TileIsType(#TILESET_TYPE_GRASS, Player\X-1, Player\Y)
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Player\X-1
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Player\X-1
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EndIf
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EndIf
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@ -64,6 +65,7 @@ Procedure HandleEventRunningGame()
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EndIf
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EndIf
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If KeyboardReleased(#PB_Key_Right) And Player\X < #MAP_WIDTH-1
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If KeyboardReleased(#PB_Key_Right) And Player\X < #MAP_WIDTH-1
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Player\Direction = #PLAYER_DIR_RIGHT
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X+1, Player\Y) Or TileIsType(#TILESET_TYPE_GRASS, Player\X+1, Player\Y)
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X+1, Player\Y) Or TileIsType(#TILESET_TYPE_GRASS, Player\X+1, Player\Y)
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Player\X+1
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Player\X+1
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EndIf
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EndIf
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@ -75,6 +77,7 @@ Procedure HandleEventRunningGame()
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EndIf
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EndIf
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If KeyboardReleased(#PB_Key_Up) And Player\Y > 0
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If KeyboardReleased(#PB_Key_Up) And Player\Y > 0
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Player\Direction = #PLAYER_DIR_UP
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X, Player\Y-1) Or TileIsType(#TILESET_TYPE_GRASS, Player\X, Player\Y-1)
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X, Player\Y-1) Or TileIsType(#TILESET_TYPE_GRASS, Player\X, Player\Y-1)
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Player\Y-1
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Player\Y-1
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EndIf
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EndIf
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@ -86,6 +89,7 @@ Procedure HandleEventRunningGame()
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EndIf
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EndIf
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If KeyboardReleased(#PB_Key_Down) And Player\Y < #MAP_HEIGHT-1
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If KeyboardReleased(#PB_Key_Down) And Player\Y < #MAP_HEIGHT-1
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Player\Direction = #PLAYER_DIR_DOWN
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X, Player\Y+1) Or TileIsType(#TILESET_TYPE_GRASS, Player\X, Player\Y+1)
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If TileIsType(#TILESET_TYPE_FLOOR, Player\X, Player\Y+1) Or TileIsType(#TILESET_TYPE_GRASS, Player\X, Player\Y+1)
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Player\Y+1
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Player\Y+1
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EndIf
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EndIf
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@ -95,11 +99,4 @@ Procedure HandleEventRunningGame()
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Cam\Y + 1
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Cam\Y + 1
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EndIf
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EndIf
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EndIf
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EndIf
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EndProcedure
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EndProcedure
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; CursorPosition = 98
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; FirstLine = 52
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; Folding = -
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; EnableXP
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; EnableCompileCount = 0
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; EnableBuildCount = 0
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File diff suppressed because one or more lines are too long
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@ -62,10 +62,4 @@ LoadSound(2, #DATA_PATH + "sound/title_song.wav")
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; Map
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; Map
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Global Dim TileMap.Tile(#MAP_WIDTH, #MAP_HEIGHT)
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Global Dim TileMap.Tile(#MAP_WIDTH, #MAP_HEIGHT)
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Global Dim ShadowMap.Shadow(#MAP_WIDTH, #MAP_HEIGHT)
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Global Dim ShadowMap.Shadow(#MAP_WIDTH, #MAP_HEIGHT)
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; CursorPosition = 47
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; FirstLine = 11
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; EnableXP
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; EnableCompileCount = 0
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; EnableBuildCount = 0
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@ -138,10 +138,4 @@ If OpenWindow(0, 0, 0, Screen\Width, Screen\Height, title, #PB_Window_ScreenCent
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Until CurrentState = "QUIT"
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Until CurrentState = "QUIT"
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EndIf
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EndIf
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End
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End
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; CursorPosition = 102
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; FirstLine = 72
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; EnableXP
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; EnableCompileCount = 0
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; EnableBuildCount = 0
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@ -62,4 +62,4 @@ Structure Camera
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Width.i
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Width.i
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Height.i
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Height.i
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Padding.i
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Padding.i
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EndStructure
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EndStructure
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