small change

This commit is contained in:
Ruben Müller 2011-08-20 16:34:37 +02:00
parent 177b3cae2e
commit cbb5ccfe4e

View file

@ -47,7 +47,7 @@ If ReadFile(0, "../data/menu.data")
CloseFile(0) CloseFile(0)
EndIf EndIf
Menus("MAIN_MENU")\Title = "ESCape" Menus("MAIN_MENU")\Title = "ESCape the prison"
Define Item.GameMenuItem Define Item.GameMenuItem
Item.GameMenuItem\Label = "Escape now!" Item.GameMenuItem\Label = "Escape now!"
@ -63,7 +63,7 @@ Item.GameMenuItem\TargetState = GameStates("RLY_QUIT")
AddElement(Menus("MAIN_MENU")\Entries()) AddElement(Menus("MAIN_MENU")\Entries())
menus("MAIN_MENU")\Entries() = Item menus("MAIN_MENU")\Entries() = Item
*ActiveMenu.GameMenu = @Menus(CurrentState)
; Initialize subsystems ; Initialize subsystems
If InitSprite() = 0 Or InitKeyboard() = 0 If InitSprite() = 0 Or InitKeyboard() = 0
@ -110,8 +110,8 @@ If OpenWindow(0, 0, 0, Screen\Width, Screen\Height, title, #PB_Window_ScreenCent
Until KeyboardPushed(#PB_Key_Escape) Until KeyboardPushed(#PB_Key_Escape)
EndIf EndIf
; IDE Options = PureBasic 4.51 (MacOS X - x86) ; IDE Options = PureBasic 4.51 (MacOS X - x86)
; CursorPosition = 59 ; CursorPosition = 49
; FirstLine = 26 ; FirstLine = 23
; EnableXP ; EnableXP
; EnableCompileCount = 0 ; EnableCompileCount = 0
; EnableBuildCount = 0 ; EnableBuildCount = 0