ld21-ESCape/src/Functions.pbi
Ruben Müller 5ea7373d3e sprite stuff
2011-08-20 20:14:22 +02:00

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; This file holds all the functions If it gets too big,
; we can split it in categories
; *****************************************************************************
; * Tileset
Procedure InitGraphics()
GFXLogo = LoadSprite(#PB_Any, "../data/gfx/logo.bmp")
GFXTileset = LoadSprite(#PB_Any, "../data/gfx/tileset01.bmp")
EndProcedure
Procedure InitTileset()
ClipSprite(GFXTileset, 0, 0, 16, 16)
EndProcedure
; *****************************************************************************
; * Menu
Procedure Menu_GotoCurrent()
If *ActiveMenu\Entries()\Selected <> #True
FirstElement(*ActiveMenu\Entries());
ForEach *ActiveMenu\Entries()
If *ActiveMenu\Entries()\Selected = #True
Break
EndIf
Next
EndIf
EndProcedure