class Tile extends Base_entity
  constructor: (options) ->
    super options

    @layers = [
      new Tilelayer type: 'grass'
      new Tilelayer type: 'mud'
      new Tilelayer type: 'gravel'
      new Tilelayer type: 'stone'
      new Tilelayer type: 'gold'
    ]

    console.log @layers

  tick: (delta) ->
    # TODO: digging deeper?

  render: ->
    # TODO: render me