2014-12-06 12:57:25 +01:00
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getRandomInt = (min, max) ->
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2014-12-06 23:17:58 +01:00
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Math.floor(Math.random() * (max - min + 1)) + min;
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2014-12-06 22:07:28 +01:00
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allResourceTypes = ->
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2014-12-06 23:17:58 +01:00
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(k for own k of app.game.resources)
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posToTile = (x, y)->
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2014-12-07 14:07:13 +01:00
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app.game.map[xyToPos(x, y)]
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posToXY = (pos)->
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y = Math.floor(pos/20)
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x = pos-(y*20)
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[x, y]
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xyToPos = (x, y)->
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y*20 + x
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