app = playground({
width: 16*20,
height: 16*20,
scaleToFit: true,
smoothing: false,
createTestTiles: ->
testTile1 = new Tile
testTile2 = new Tile
create: ->
@createTestTiles()
ready: ->
game.start
@setState game
step: ->
render: ->
this.layer.clear("#000");
})