ld31-space-diggers/src/app.coffee

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CoffeeScript
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app = playground(
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width: 8*20,
height: 8*15,
scaleToFit: true,
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smoothing: false,
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create: ->
@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles", "deadtiles"
@currentHoveredTile = new Tile
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ready: ->
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@game.start()
@setState @game
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render: ->
@layer.clear "#00f"
@game.render()
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layerIndexToName: (index)->
resTypes = (k for own k of @game.resources)
resTypes[index]
)