2014-12-06 12:57:25 +01:00
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getRandomInt = (min, max) ->
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2014-12-06 23:17:58 +01:00
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Math.floor(Math.random() * (max - min + 1)) + min;
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2014-12-06 22:07:28 +01:00
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allResourceTypes = ->
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2014-12-06 23:17:58 +01:00
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(k for own k of app.game.resources)
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posToTile = (x, y)->
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pos = (Math.floor(y/8)*20) + Math.floor(x/8)
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app.game.map[pos]
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