diff --git a/src/entities/tile.coffee b/src/entities/tile.coffee index 28c53db..8692fbd 100644 --- a/src/entities/tile.coffee +++ b/src/entities/tile.coffee @@ -9,18 +9,20 @@ class Tile extends BaseEntity @layers.push new Tilelayer( type: restype, depth: i, - amount: Math.random(5)+10 + amount: Math.round(Math.random(app.game.maxTileAmount-10)+10) ) @currentLayer = 0 @isActive = false click: (button)-> - @isSelected = true - if button == "left" and @layers[@currentLayer].collect() - name = app.layerIndexToName(@currentLayer) - console.log(name) - app.game.resources[name] += 1 + #@isSelected = true + if button == "left" + if @layers[@currentLayer].collect() + name = app.layerIndexToName(@currentLayer) + app.game.resources[name] += 1 + else + @currentLayer += 1 moveIn: -> @isActive = true @@ -35,7 +37,15 @@ class Tile extends BaseEntity tileLayer = @layers[@currentLayer] app.layer.drawRegion app.images.layers, tileLayer.sprite, x*8, y*8 - if @isSelected - app.layer.drawImage app.images.selected, x*8, y*8 - else if @isActive + #if @isSelected + # app.layer.drawImage app.images.selected, x*8, y*8 + if @isActive app.layer.drawImage app.images.active, x*8, y*8 + # Draw the status indicator. + for i in [0..5] + color = "#0a0" + color = "#0f0" if i == 5 + app.layer.setPixel(color, x*8+1+i, y*8+6) + + + diff --git a/src/game.coffee b/src/game.coffee index 9f0eef3..f471b9f 100644 --- a/src/game.coffee +++ b/src/game.coffee @@ -5,6 +5,8 @@ app.game = @miners = [] @miners.push = new Miner + + @currentHoveredTile = new Tile render: -> app.layer.save().scale(5, 5) @@ -20,11 +22,28 @@ app.game = step: -> + mousedown: (event)-> + @posToTile(event.x, event.y).click(event.button) + + mousemove: (event)-> + tile = @posToTile(event.x, event.y) + + if tile + if tile != @currentHoveredTile + tile.moveIn() + @currentHoveredTile.moveOut() + @currentHoveredTile = tile + + posToTile: (x, y)-> + pos = (Math.floor(y/8/5)*20) + Math.floor(x/8/5) + @map[pos] + map: [] + maxTileAmount: 15 resources: - stardust: 10 - bedrock: 1 + stardust: 0 + bedrock: 0 lubinit: 0 oxodum: 0 notch: 0 diff --git a/src/main.coffee b/src/main.coffee index 3260965..5d7a67a 100644 --- a/src/main.coffee +++ b/src/main.coffee @@ -14,24 +14,10 @@ app = playground( step: -> - mousedown: (event)-> - @posToTile(event.x, event.y).click(event.button) - - mousemove: (event)-> - tile = @posToTile(event.x, event.y) - if tile != @currentHoveredTile - tile.moveIn() - @currentHoveredTile.moveOut() - @currentHoveredTile = tile - render: -> @layer.clear "#00f" @game.render() - posToTile: (x, y)-> - pos = (Math.floor(y/8/5)*20) + Math.floor(x/8/5) - @game.map[pos] - layerIndexToName: (index)-> resTypes = (k for own k of @game.resources) resTypes[index]