bug fixed
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@ -14,6 +14,7 @@ class Tile
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@entity = null
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@isActive = false
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@isBuildable = !(Math.round(Math.random()*10) == 5)
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@isBuildable = true if @isBuildable == 20*5+10
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@randomSeed = Math.round(Math.random()*10)
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click: (button)->
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