Add bars only on mining tiles
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1 changed files with 7 additions and 6 deletions
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@ -57,16 +57,17 @@ class Tile
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if @currentMiner
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if @currentMiner
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app.layer.drawRegion app.images.entities, [16, 0, 8, 8], x*8, y*8
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app.layer.drawRegion app.images.entities, [16, 0, 8, 8], x*8, y*8
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# Draw the status indicator.
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numPercent = Math.floor((tileLayer.amount*6)/app.game.maxTileAmount)
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for i in [0..numPercent]
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color = ["#f00", "#a00", "#f60", "#aa0", "#0a0", "#0a0"][numPercent]
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color = ["#f00", "#f00", "#f80", "#ff0", "#0f0", "#0f0"][numPercent] if i == numPercent
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app.layer.setPixel(color, x*8+1+i, y*8+6)
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if @isSelected
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if @isSelected
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app.layer.drawImage app.images.selected, x*8, y*8
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app.layer.drawImage app.images.selected, x*8, y*8
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if @isActive
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if @isActive
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app.layer.drawImage app.images.active, x*8, y*8
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app.layer.drawImage app.images.active, x*8, y*8
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# Draw the status indicator.
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numPercent = Math.floor((tileLayer.amount*6)/app.game.maxTileAmount)
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for i in [0..numPercent]
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color = ["#f00", "#a00", "#f60", "#aa0", "#0a0", "#0a0"][numPercent]
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color = ["#f00", "#f00", "#f80", "#ff0", "#0f0", "#0f0"][numPercent] if i == numPercent
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app.layer.setPixel(color, x*8+1+i, y*8+6)
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