Speechbubble work
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parent
e26acf2c2e
commit
6f482e8d2c
5 changed files with 35 additions and 4 deletions
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@ -21,7 +21,7 @@ gulp.task('server', function() {
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});
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gulp.task('compile', function() {
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return gulp.src(['src/entities/*.coffee', 'src/items/*.coffee', , 'src/tiles/*.coffee', 'src/tools.coffee', 'src/app.coffee', 'src/game.coffee', 'src/hud.coffee'])
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return gulp.src(['src/entities/*.coffee', 'src/items/*.coffee', , 'src/tiles/*.coffee', 'src/tools.coffee', 'src/app.coffee', 'src/game.coffee', 'src/hud.coffee', 'src/speechbubble.coffee'])
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.pipe(sourcemaps.init())
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.pipe(coffee({bare: true}))
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.pipe(concat('app.js'))
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BIN
public/images/speechbubbles.png
Normal file
BIN
public/images/speechbubbles.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
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@ -5,7 +5,7 @@ app = playground(
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smoothing: false,
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create: ->
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@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions"
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@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles"
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@currentHoveredTile = new Tile
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ready: ->
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@ -3,12 +3,16 @@ app.game =
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for i in [0..20*15-1]
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@map[i] = new Tile(i)
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@map[20*5+10].entity = new Base
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@mouseX = 0
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@mouseY = 0
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@currentHoveredTile = new Tile(-1)
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@currentSelectedTile = null
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window.setInterval @tick, 1000
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@hud.start()
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@speechbubble.start()
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render: ->
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for tile, i in @map
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@ -16,6 +20,7 @@ app.game =
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x = i-(y*20)
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tile.render(x, y)
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@hud.render()
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@speechbubble.render()
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mousedown: (event)->
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if @isMouseInView event.x/8, event.y/8
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@ -32,6 +37,9 @@ app.game =
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@currentSelectedTile = null
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mousemove: (event)->
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@mouseX = event.x
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@mouseY = event.y
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if @isMouseInView event.x, event.y
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tile = posToTile(Math.floor(event.x/8), Math.floor(event.y/8))
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@ -67,8 +75,12 @@ app.game =
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@currentSelectedTile.entity = new Miner
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createSilo: ->
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if @currentSelectedTile and @checkPosition(@currentSelectedTile) and @checkResource('stardust', 20, true)
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@currentSelectedTile.entity = new Silo
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if @currentSelectedTile
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if @checkPosition(@currentSelectedTile)
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if @checkResource('stardust', 20, true)
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@currentSelectedTile.entity = new Silo
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else
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@speechbubble.say 'toofar'
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checkResource: (type, amount, drain = false) ->
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if @resources[type] >= amount
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19
src/speechbubble.coffee
Normal file
19
src/speechbubble.coffee
Normal file
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@ -0,0 +1,19 @@
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app.game.speechbubble =
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start: ->
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@sprite = [0, 0, 27, 13]
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say: (text) ->
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clearTimeout(@timeout) if @timeout
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switch text
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when 'help' then @sprite = [0, 0, 27, 13]
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when 'toofar' then @sprite = [0, 13, 90, 13]
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@visible = true
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@timeout = window.setTimeout @hide, 1000
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hide: =>
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app.game.speechbubble.visible = false
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render: ->
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app.layer.drawRegion app.images.speechbubbles, @sprite, app.game.mouseX+5, app.game.mouseY-15 if @visible
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