can't click on dead tiles
This commit is contained in:
parent
656547aacd
commit
b510790ef8
2 changed files with 9 additions and 3 deletions
|
@ -5,8 +5,7 @@ app.game =
|
||||||
@map[20*5+10].entity = new Base
|
@map[20*5+10].entity = new Base
|
||||||
|
|
||||||
@mouseX = 0
|
@mouseX = 0
|
||||||
@mouseY = 0
|
@mouseY = 0
|
||||||
|
|
||||||
@currentHoveredTile = new Tile(-1)
|
@currentHoveredTile = new Tile(-1)
|
||||||
@currentSelectedTile = null
|
@currentSelectedTile = null
|
||||||
|
|
||||||
|
@ -23,10 +22,14 @@ app.game =
|
||||||
@speechbubble.render()
|
@speechbubble.render()
|
||||||
|
|
||||||
mousedown: (event)->
|
mousedown: (event)->
|
||||||
|
tile = posToTile(Math.floor(event.x/8), Math.floor(event.y/8))
|
||||||
|
|
||||||
|
# Can't click on dead tiles
|
||||||
|
return unless tile and tile.isBuildable
|
||||||
|
|
||||||
if @isMouseInView event.x/8, event.y/8
|
if @isMouseInView event.x/8, event.y/8
|
||||||
switch event.button
|
switch event.button
|
||||||
when 'left'
|
when 'left'
|
||||||
tile = posToTile(Math.floor(event.x/8), Math.floor(event.y/8))
|
|
||||||
tile.click(event.button)
|
tile.click(event.button)
|
||||||
|
|
||||||
@currentSelectedTile.deselect() if @currentSelectedTile
|
@currentSelectedTile.deselect() if @currentSelectedTile
|
||||||
|
|
|
@ -16,6 +16,9 @@ class Tile
|
||||||
@randomSeed = Math.round(Math.random()*10)
|
@randomSeed = Math.round(Math.random()*10)
|
||||||
|
|
||||||
click: (button)->
|
click: (button)->
|
||||||
|
# Some tiles are not buildable
|
||||||
|
return unless @isBuildable
|
||||||
|
|
||||||
if button == "left"
|
if button == "left"
|
||||||
if (app.game.availableSiloStorage() - app.game.usedSiloStorage()) > 0
|
if (app.game.availableSiloStorage() - app.game.usedSiloStorage()) > 0
|
||||||
if @layers[@currentLayer].collect()
|
if @layers[@currentLayer].collect()
|
||||||
|
|
Loading…
Reference in a new issue