Fixed mouseout-error
This commit is contained in:
parent
1e3828511e
commit
bf6d4ee7dc
1 changed files with 22 additions and 11 deletions
|
@ -21,6 +21,7 @@ app.game =
|
|||
@hud.render()
|
||||
|
||||
mousedown: (event)->
|
||||
if @isMouseInView event.x, event.y
|
||||
tile = posToTile(event.x, event.y)
|
||||
tile.click(event.button)
|
||||
|
||||
|
@ -29,13 +30,23 @@ app.game =
|
|||
@currentSelectedTile = tile
|
||||
|
||||
mousemove: (event)->
|
||||
if @isMouseInView event.x, event.y
|
||||
tile = posToTile(event.x, event.y)
|
||||
|
||||
if tile
|
||||
if tile != @currentHoveredTile
|
||||
tile.moveIn()
|
||||
@currentHoveredTile.moveOut()
|
||||
@currentHoveredTile.moveOut() if @currentHoveredTile
|
||||
@currentHoveredTile = tile
|
||||
else
|
||||
@currentHoveredTile.moveOut() if @currentHoveredTile
|
||||
@currentHoveredTile = null
|
||||
|
||||
isMouseInView: (mouseX, mouseY) ->
|
||||
if mouseX < app.width and mouseX >= 0 and mouseY < app.height and mouseY >= 0
|
||||
return true
|
||||
|
||||
false
|
||||
|
||||
keyup: (event) ->
|
||||
switch event.key
|
||||
|
|
Loading…
Reference in a new issue