Info button
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4 changed files with 10 additions and 5 deletions
BIN
public/images/info.png
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BIN
public/images/info.png
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@ -5,7 +5,7 @@ app = playground(
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smoothing: false,
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smoothing: false,
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create: ->
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create: ->
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@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles", "deadtiles", "layerdetails", "entitydetails", "buildinfo", "cursor"
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@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles", "deadtiles", "layerdetails", "entitydetails", "buildinfo", "cursor", "info"
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@currentHoveredTile = new Tile
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@currentHoveredTile = new Tile
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ready: ->
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ready: ->
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@ -57,11 +57,14 @@ app.game =
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if @isMouseInView event.x/8, event.y/8
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if @isMouseInView event.x/8, event.y/8
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switch event.button
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switch event.button
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when 'left'
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when 'left'
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tile.click(event.button)
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if event.x > 143 and event.x < 151 and event.y > 95 and event.y < 106
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app.game.hud.showBuildInfo()
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else
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tile.click(event.button)
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@currentSelectedTile.deselect() if @currentSelectedTile
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@currentSelectedTile.deselect() if @currentSelectedTile
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tile.select()
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tile.select()
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@currentSelectedTile = tile
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@currentSelectedTile = tile
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when 'right'
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when 'right'
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@currentSelectedTile.deselect() if @currentSelectedTile
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@currentSelectedTile.deselect() if @currentSelectedTile
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@currentSelectedTile = null
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@currentSelectedTile = null
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@ -18,6 +18,8 @@ app.game.hud =
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panelusage = 'resources'
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panelusage = 'resources'
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app.layer.drawImage app.images.hud, 0, 11*8
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app.layer.drawImage app.images.hud, 0, 11*8
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app.layer.drawImage app.images.info, 143, 95
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# cursor
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# cursor
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# app.layer.drawImage app.images.cursor, app.game.mouseX, app.game.mouseY
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# app.layer.drawImage app.images.cursor, app.game.mouseX, app.game.mouseY
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