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2c51828dfd
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2 changed files with 6 additions and 4 deletions
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@ -2,7 +2,7 @@ class Tilelayer extends BaseEntity
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constructor: (options) ->
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constructor: (options) ->
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{@type, @depth, @amount} = options
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{@type, @depth, @amount} = options
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@randomFactor = getRandomInt 0, 4
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@randomFactor = getRandomInt 0, 4
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@sprite = [@randomFactor*8, @depth*8, @randomFactor*8+8, @depth*8+8]
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@sprite = [@randomFactor*8, @depth*8, 8, 8]
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render: (layer, x, y) ->
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render: (layer, x, y) ->
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layer.drawRegion app.images.layers, @sprite, x*8, y*8
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layer.drawRegion app.images.layers, @sprite, x*8, y*8
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@ -1,12 +1,14 @@
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app.game =
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app.game =
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start: ->
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start: ->
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for i in [0..20*15]
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for i in [0..20*15-1]
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@map[i] = new Tile
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@map[i] = new Tile
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render: ->
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render: ->
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app.layer.save().scale(3, 3)
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app.layer.save().scale(5, 5)
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for tile, i in @map
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for tile, i in @map
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tile.render(i-(Math.floor(i/20)*20), Math.floor(i/20))
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y = Math.floor(i/20)
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x = i-(y*20)
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tile.render(x, y)
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app.layer.restore()
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app.layer.restore()
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@hud.render()
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@hud.render()
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