End game
This commit is contained in:
parent
a20bfd6dab
commit
ddceb2fd45
2 changed files with 7 additions and 2 deletions
|
@ -5,7 +5,7 @@ app = playground(
|
||||||
smoothing: false,
|
smoothing: false,
|
||||||
|
|
||||||
create: ->
|
create: ->
|
||||||
@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles", "deadtiles", "layerdetails", "entitydetails", "buildinfo", "cursor"
|
@loadImages "layers", "active", "progress", "selected", "entities", "hud", "actions", "speechbubbles", "deadtiles", "layerdetails", "entitydetails", "buildinfo", "cursor", "end"
|
||||||
@currentHoveredTile = new Tile
|
@currentHoveredTile = new Tile
|
||||||
|
|
||||||
ready: ->
|
ready: ->
|
||||||
|
|
|
@ -41,6 +41,10 @@ app.game =
|
||||||
app.game.speechbubble.setMouse()
|
app.game.speechbubble.setMouse()
|
||||||
|
|
||||||
render: ->
|
render: ->
|
||||||
|
if @gameEndCheck()
|
||||||
|
app.layer.drawImage app.images.end, 0, 0, 20*8, 15*8
|
||||||
|
return
|
||||||
|
|
||||||
for tile, i in @map
|
for tile, i in @map
|
||||||
y = Math.floor(i/20)
|
y = Math.floor(i/20)
|
||||||
x = i-(y*20)
|
x = i-(y*20)
|
||||||
|
@ -135,7 +139,7 @@ app.game =
|
||||||
else
|
else
|
||||||
@speechbubble.say 'nosel'
|
@speechbubble.say 'nosel'
|
||||||
|
|
||||||
# TODO: OMG refactor this ...
|
# TODO: OMG refactor this ...
|
||||||
createSolarpanel: ->
|
createSolarpanel: ->
|
||||||
if @currentSelectedTile
|
if @currentSelectedTile
|
||||||
if @checkPosition(@currentSelectedTile)
|
if @checkPosition(@currentSelectedTile)
|
||||||
|
@ -204,6 +208,7 @@ app.game =
|
||||||
solarpanelCount: ->
|
solarpanelCount: ->
|
||||||
energy = 0
|
energy = 0
|
||||||
for tile in app.game.map
|
for tile in app.game.map
|
||||||
|
# FIXME: Thats not a sane solution hahahah :D
|
||||||
energy += 1 if tile.entity and tile.entity.energyProvided > 10
|
energy += 1 if tile.entity and tile.entity.energyProvided > 10
|
||||||
energy
|
energy
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue