hud work
This commit is contained in:
parent
8adc7d0002
commit
ecfa9d7268
7 changed files with 7 additions and 9 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -1,2 +1,3 @@
|
||||||
node_modules
|
node_modules
|
||||||
public/app.js
|
public/app.js
|
||||||
|
.Thumbs.db
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 890 B |
Binary file not shown.
BIN
public/images/hud.png
Normal file
BIN
public/images/hud.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 867 B |
|
@ -9,15 +9,11 @@ app.game =
|
||||||
@currentSelectedTile = new Tile
|
@currentSelectedTile = new Tile
|
||||||
|
|
||||||
render: ->
|
render: ->
|
||||||
app.layer.save().scale(5, 5)
|
|
||||||
|
|
||||||
for tile, i in @map
|
for tile, i in @map
|
||||||
y = Math.floor(i/20)
|
y = Math.floor(i/20)
|
||||||
x = i-(y*20)
|
x = i-(y*20)
|
||||||
tile.render(x, y)
|
tile.render(x, y)
|
||||||
|
|
||||||
app.layer.restore()
|
|
||||||
|
|
||||||
@hud.render()
|
@hud.render()
|
||||||
|
|
||||||
step: ->
|
step: ->
|
||||||
|
@ -53,7 +49,7 @@ app.game =
|
||||||
@currentSelectedTile.attachMiner newMiner
|
@currentSelectedTile.attachMiner newMiner
|
||||||
|
|
||||||
posToTile: (x, y)->
|
posToTile: (x, y)->
|
||||||
pos = (Math.floor(y/8/5)*20) + Math.floor(x/8/5)
|
pos = (Math.floor(y/8)*20) + Math.floor(x/8)
|
||||||
@map[pos]
|
@map[pos]
|
||||||
|
|
||||||
map: []
|
map: []
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
app.game.hud =
|
app.game.hud =
|
||||||
render: ->
|
render: ->
|
||||||
|
app.layer.drawImage app.images.hud, 0, 12*8+2
|
||||||
posy = 49
|
posy = 49
|
||||||
for type, amount of app.game.resources
|
for type, amount of app.game.resources
|
||||||
if amount > 0
|
if amount > 0
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
app = playground(
|
app = playground(
|
||||||
width: 8*20*5,
|
width: 8*20,
|
||||||
height: 8*15*5,
|
height: 8*15,
|
||||||
scaleToFit: true,
|
scaleToFit: true,
|
||||||
smoothing: false,
|
smoothing: false,
|
||||||
|
|
||||||
create: ->
|
create: ->
|
||||||
@loadImages "layers", "active", "selected", "entities"
|
@loadImages "layers", "active", "selected", "entities", "hud"
|
||||||
@currentHoveredTile = new Tile
|
@currentHoveredTile = new Tile
|
||||||
|
|
||||||
ready: ->
|
ready: ->
|
||||||
|
|
Loading…
Reference in a new issue