app.game = start: -> for i in [0..20*15] @map[i] = new Tile render: -> for tile, i in @map tile.render(i-(Math.floor(i/20)*20), Math.floor(i/20)) @hud.render() step: -> map: [] resources: stardust: 0 bedrock: 0 lubinit: 0 oxodum: 0 notch: 0