class Tile extends Base_entity constructor: (options) -> super options @layers = [ new Tilelayer type: 'grass' new Tilelayer type: 'mud' new Tilelayer type: 'gravel' new Tilelayer type: 'stone' new Tilelayer type: 'gold' ] console.log @layers tick: (delta) -> # TODO: digging deeper? render: -> # TODO: render me