ld31-space-diggers/src/entities/tile.coffee
2014-12-06 15:57:26 +01:00

28 lines
556 B
CoffeeScript

class Tile extends BaseEntity
constructor: (options) ->
super options
resTypes = (k for own k of app.game.resources)
@layers = []
for restype, i in resTypes
@layers.push new Tilelayer(type: restype, depth: i)
@currentLayer = 0 #getRandomInt 0, resTypes.length-1
click: (button)->
console.log button
moveIn: ->
console.log "in"
moveOut: ->
console.log "out"
tick: (delta) ->
# TODO: digging deeper?
render: (x, y)->
tile = @layers[@currentLayer]
tile.render(app.layer, x, y)