Some experiments with fullscreen/windowed switching
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2 changed files with 51 additions and 14 deletions
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; Very simple game to get started with PureBasic and the game development.
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; Very simple game to get started with PureBasic and the game development.
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; 2011 - Ruben Mueller, Aaron Mueller
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; 2011 - Ruben Mueller, Aaron Mueller
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Procedure DrawMenuBackground(screen)
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fullscreen = 0
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StartDrawing(WindowOutput(screen))
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title.s = "Pongr - Build " + Str(#PB_Editor_BuildCount)
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Box(0, 0, 800, 600, RGB(0, 0, 0))
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StopDrawing()
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Procedure DrawOnScreen()
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CreateSprite(0, 20, 20)
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If StartDrawing(SpriteOutput(0))
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Box(0, 0, 20, 20, RGB(255, 0, 155))
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Box(5, 5, 10, 10, RGB(155, 0, 255))
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StopDrawing()
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EndIf
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EndProcedure
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EndProcedure
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; Initialize subsystems
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If InitSprite() = 0 Or InitKeyboard() = 0
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MessageRequester("Error", "Sorry, cant boot up.", 0)
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End
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EndIf
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; Start the main loop which will create the window, wait for events and draw things
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; Start the main loop which will create the window, wait for events and draw things
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; on the screen. To escape from this loop, press ESC or close the window.
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; on the screen. To escape from this loop, press ESC or close the window.
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screen = OpenWindow(#PB_Any, 0, 0, 800, 600, "Pongr - Build " + Str(#PB_Editor_BuildCount), #PB_Window_ScreenCentered)
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If OpenWindow(0, 0, 0, 800, 600, title, #PB_Window_ScreenCentered)
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If screen > 0
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If OpenWindowedScreen(WindowID(0), 0, 0, 800, 600, 0, 0, 0)
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DrawMenuBackground(screen)
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EndIf
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Repeat
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event = WaitWindowEvent()
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Until event = #PB_Event_CloseWindow
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EndIf
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Repeat
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; Event loop
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Repeat
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event = WindowEvent()
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Until event = 0
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; Handle input
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ExamineKeyboard()
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; Does not work properly ...
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; http://www.purebasic.fr/german/viewtopic.php?f=4&t=23730&p=285175
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If KeyboardPushed(#PB_Key_F)
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CloseScreen()
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If fullscreen = 0
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OpenScreen(800, 600, 32, title)
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fullscreen = 1
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Else
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OpenWindowedScreen(WindowID(0), 0, 0, 800, 600, 0, 0, 0)
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fullscreen = 0
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EndIf
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EndIf
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; Draw the stuff on the screen
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FlipBuffers()
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ClearScreen(RGB(0, 200, 0))
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DrawOnScreen()
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Delay(1)
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Until KeyboardPushed(#PB_Key_Escape)
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EndIf
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; IDE Options = PureBasic 4.51 (Linux - x64)
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; CursorPosition = 19
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; CursorPosition = 37
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; FirstLine = 8
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; Folding = -
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; Folding = -
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; EnableXP
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; EnableXP
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; EnableCompileCount = 0
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; EnableCompileCount = 0
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@ -10,12 +10,12 @@
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<section name="data">
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<section name="data">
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<explorer view="../../../" pattern="0"/>
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<explorer view="../../../" pattern="0"/>
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<log show="1"/>
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<log show="1"/>
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<lastopen date="2011-01-13 00:47" user="aaron" host="deskFu"/>
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<lastopen date="2011-01-13 23:43" user="aaron" host="deskFu"/>
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</section>
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</section>
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<section name="files">
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<section name="files">
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<file name="pong.pb">
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<file name="pong.pb">
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<config load="0" scan="1" panel="1" warn="1" lastopen="1"/>
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<config load="0" scan="1" panel="1" warn="1" lastopen="1"/>
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<fingerprint md5="1bbc75d1989874173042c5b54d72373c"/>
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<fingerprint md5="2dc43b582138ebdc5da153593cc44acd"/>
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</file>
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</file>
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</section>
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</section>
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<section name="targets">
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<section name="targets">
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@ -24,7 +24,7 @@
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<outputfile value="build/pongr"/>
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<outputfile value="build/pongr"/>
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<executable value="build/pongr"/>
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<executable value="build/pongr"/>
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<options unicode="1" thread="1" xpskin="1" debug="1"/>
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<options unicode="1" thread="1" xpskin="1" debug="1"/>
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<compilecount enable="1" value="12"/>
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<compilecount enable="1" value="25"/>
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<buildcount enable="1" value="3"/>
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<buildcount enable="1" value="3"/>
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</target>
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</target>
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</section>
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</section>
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