/*global module*/
'use strict';
/*************************************************************************
### Drone.door() method

create a door - if a parameter is supplied an Iron door is created otherwise a wooden door is created.

#### Parameters

 * doorType (optional - default wood) - If a parameter is provided then the door is Iron.

#### Example

To create a wooden door at the crosshairs/drone's location...

    var drone = new Drone(self);
    drone.door();

To create an iron door...

    drone.door( blocks.door_iron );

![iron door](img/doorex1.png)

### Drone.door_iron() method

create an Iron door.

### Drone.door2() method

Create double doors (left and right side)

#### Parameters

 * doorType (optional - default wood) - If a parameter is provided then the door is Iron.

#### Example

To create double-doors at the cross-hairs/drone's location...

    drone.door2();

![double doors](img/door2ex1.png)

### Drone.door2_iron() method

Create double iron doors

***/

var blocks = require('blocks');
/*global require, Packages, __plugin*/
function door( doorMaterial, hinge) {
  if ( typeof doorMaterial == 'undefined' ) {
    doorMaterial = blocks.door_wood; // wood
  } 
  if (typeof hinge == 'undefined') { 
    hinge = 'left';
  }
  var Drone = this.constructor;
  this.then(function(){
    var lower = this.setBlock(doorMaterial, this.dir, 0, 0, 0, false);
    var upper = this.setBlock(doorMaterial, hinge=='left' ? 8 : 9, 0,1,0, false);
    if (Drone.bountiful){
      var DoorHalf = Packages.net.minecraft.block.BlockDoor.EnumDoorHalf,
	  HingePosition = Packages.net.minecraft.block.BlockDoor.EnumHingePosition,
	  prop = require('blockhelper').property;
      prop(lower)
	.set('facing', this.dir)
	.set('half', DoorHalf.LOWER );
      prop(upper)
	.set('hinge', hinge == 'left' ? HingePosition.LEFT: HingePosition.RIGHT)
	.set('half', DoorHalf.UPPER);
    }
    if (__plugin.canary){
      lower.update();
      upper.update();
    }
  });
}
module.exports = function(Drone){
  Drone.extend( door );

  Drone.extend( function door_iron( ) {
    this.door(blocks.door_iron);
  } );

  Drone.extend( function door2( doorMaterial ) {
    if ( typeof doorMaterial == 'undefined' ) {
      doorMaterial = blocks.door_wood;
    } 
    this
      .door( doorMaterial, 'left')
      .right()
      .door( doorMaterial, 'right')
      .left();
  } );
  Drone.extend( function door2_iron( ) {
    this.door2( blocks.door_iron );
  } );
};
