var Drone = require('../drone').Drone;
//
// constructs a mayan temple
Drone.extend('temple', function(side) {
if ( !side ) {
side = 20;
}
var stone = '98:1';
var stair = '109:' + Drone.PLAYER_STAIRS_FACING[ this.dir ];
this.chkpt('temple');
while ( side > 4 ) {
var middle = Math.round( (side-2) / 2 );
this.chkpt('corner')
.box( stone, side, 1, side )
.right( middle ).box( stair ).right().box( stair )
.move('corner').up().fwd().right();
side = side - 2;
return this.move('temple');
});