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package net.minecraft.src ;
import java.util.List ;
import java.io.* ;
import javax.swing.JFileChooser ;
import net.minecraft.server.MinecraftServer ;
import sun.org.mozilla.javascript.* ;
import net.minecraft.client.* ;
/ * *
* This mod lets you load and run javascript to build structures which would otherwise be tedious .
* Build road networks , rows of houses , factories and sky - scrapers . ScriptCraft takes building to a whole new level
* by making it easy to create javascript scripts that do the building for you .
* The following code creates a simple cottage at the crosshair location or the player ' s current location . . .
* load ( " ./drone.js " ) ;
* var drone = new Drone ( ) ;
* drone . box0 ( 48 , 7 , 6 , 2 ) // 4 walls
* . right ( 3 ) . door ( ) // a door front-center
* . left ( 2 ) . box ( 102 ) // windows left and right of door
* . right ( 4 ) . box ( 102 ) //
* . home ( ) . up ( 2 ) . prism0 ( 53 , 7 , 6 ) ; // a gable roof
*
* /
public class CommandScript extends CommandBase {
public static class MCScope extends ImporterTopLevel {
public MCScope ( Context ctx ) {
super ( ctx ) ;
}
}
public static class PlayerPos
{
public double x ;
public double y ;
public double z ;
public double rotationYaw ;
public String toString ( ) {
return super . toString ( ) + " x: " + this . x + " ,y: " + this . y + " ,z: " + this . z + " ,rotationYaw: " + this . rotationYaw ;
}
}
public static PlayerPos getPlayerPosImpl ( )
{
PlayerPos pos = new PlayerPos ( ) ;
EntityPlayer player = ( EntityPlayer ) CommandScript . sender ;
pos . x = player . posX ;
pos . y = player . posY ;
pos . z = player . posZ ;
pos . rotationYaw = player . rotationYaw ;
return pos ;
}
public static PlayerPos getMousePosImpl ( )
{
Minecraft mc = net . minecraft . client . Minecraft . getMinecraft ( ) ;
MovingObjectPosition omo = mc . objectMouseOver ;
if ( omo = = null ) {
return null ;
}
PlayerPos pos = new PlayerPos ( ) ;
pos . x = omo . blockX ;
pos . y = omo . blockY ;
pos . z = omo . blockZ ;
return pos ;
}
public static void putSignImpl ( String [ ] texts , int x , int y , int z , int block , int meta )
{
CommandScript . putBlockImpl ( x , y , z , block , meta ) ;
EntityPlayer player = ( EntityPlayer ) CommandScript . sender ;
World world = player . worldObj ;
TileEntitySign sign = ( TileEntitySign ) world . getBlockTileEntity ( x , y , z ) ;
for ( int i = 0 ; i < texts . length & & i < = 3 ; i + + ) {
String text = texts [ i ] ;
if ( text ! = null ) {
if ( text . length ( ) > 15 ) {
text = text . substring ( 0 , 15 ) ;
}
sign . signText [ i ] = text ;
}
}
sign . onInventoryChanged ( ) ;
world . markBlockForUpdate ( x , y , z ) ;
}
public static void putBlockImpl ( int x , int y , int z , int blockId , int meta ) {
EntityPlayer player = ( EntityPlayer ) CommandScript . sender ;
player . worldObj . setBlockAndMetadata ( x , y , z , blockId , meta ) ;
}
public String getCommandName ( ) {
return " js " ;
}
private Context ctx = null ;
private Scriptable scope = null ;
public int getRequiredPermissionLevel ( ) {
// WPH return 2;
return 0 ;
}
private static ICommandSender sender ;
public void processCommand ( ICommandSender par1ICommandSender , String [ ] args )
{
CommandScript . sender = par1ICommandSender ;
if ( this . ctx = = null ) {
this . ctx = Context . enter ( ) ;
}
if ( this . scope = = null ) {
ScriptableObject importer = new CommandScript . MCScope ( ctx ) ;
this . scope = this . ctx . initStandardObjects ( importer ) ;
ctx . evaluateString ( scope , " importPackage(net.minecraft.src) " , " <cmd> " , 1 , null ) ;
String [ ] names = {
" print "
, " load "
, " help "
, " getPlayerPos "
, " getMousePos "
, " putBlock "
, " putSign "
} ;
importer . defineFunctionProperties ( names , CommandScript . class , ScriptableObject . DONTENUM ) ;
importer . defineProperty ( " minecraft " , net . minecraft . client . Minecraft . getMinecraft ( ) , ScriptableObject . DONTENUM ) ;
EntityPlayer player = ( EntityPlayer ) par1ICommandSender ;
importer . defineProperty ( " player " , player , ScriptableObject . DONTENUM ) ;
importer . defineProperty ( " world " , player . worldObj , ScriptableObject . DONTENUM ) ;
}
if ( System . out ! = null ) {
System . out . println ( this . scope ) ;
}
// Collect the arguments into a single string.
String s = " " ;
for ( int i = 0 ; i < args . length ; i + + ) {
s + = args [ i ] + " " ;
}
// Now evaluate the string we've colected.
notifyAdmins ( par1ICommandSender , " js> " + s , ( Object [ ] ) args ) ;
Object result = ctx . evaluateString ( scope , s , " <cmd> " , 1 , null ) ;
if ( result ! = null ) {
notifyAdmins ( par1ICommandSender , Context . toString ( result ) , ( Object [ ] ) args ) ;
}
return ;
}
public static void load ( Context cx , Scriptable thisObj ,
Object [ ] args , Function funObj )
{
File scriptFile = null ;
String filename = null ;
if ( args . length = = 0 ) {
JFileChooser fc = new javax . swing . JFileChooser ( ) ;
int rc = fc . showOpenDialog ( null ) ;
if ( rc = = JFileChooser . APPROVE_OPTION ) {
scriptFile = fc . getSelectedFile ( ) ;
} else {
return ;
}
} else {
scriptFile = new File ( ( String ) args [ 0 ] ) ;
}
FileReader in = null ;
try {
in = new FileReader ( scriptFile ) ;
}
catch ( FileNotFoundException ex ) {
Context . reportError ( " Couldn't open file \" " + scriptFile + " \" . " ) ;
return ;
}
filename = scriptFile . getAbsolutePath ( ) ;
( ( ScriptableObject ) thisObj ) . defineProperty ( " $SCRIPT " , scriptFile . getAbsolutePath ( ) , ScriptableObject . DONTENUM ) ;
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( ( ScriptableObject ) thisObj ) . defineProperty ( " $SCRIPT_DIR " , scriptFile . getParentFile ( ) . getAbsolutePath ( ) , ScriptableObject . DONTENUM ) ;
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try {
// Here we evalute the entire contents of the file as
// a script. Text is printed only if the print() function
// is called.
cx . evaluateReader ( thisObj , in , filename , 1 , null ) ;
}
catch ( WrappedException we ) {
System . err . println ( we . getWrappedException ( ) . toString ( ) ) ;
we . printStackTrace ( ) ;
}
catch ( EvaluatorException ee ) {
System . err . println ( " js: " + ee . getMessage ( ) ) ;
}
catch ( JavaScriptException jse ) {
System . err . println ( " js: " + jse . getMessage ( ) ) ;
}
catch ( IOException ioe ) {
System . err . println ( ioe . toString ( ) ) ;
}
finally {
try {
in . close ( ) ;
}
catch ( IOException ioe ) {
System . err . println ( ioe . toString ( ) ) ;
}
}
}
public static void help ( Context cx , Scriptable thisObj ,
Object [ ] args , Function funObj )
{
String cwd = java . lang . System . getProperty ( " user.dir " ) ;
String [ ] helpArgs = { " Current Working Directory: " + cwd ,
" load('path-to-script.js') " ,
" load() (with no params) lets you choose a script file " ,
" getPlayerPos() returns player coords " ,
" getMousePos() returns mouse/crosshair coords " ,
" putBlock(x,y,z,blockId,meta) e.g. putBlock(100,2,50,44,2) puts a sandstone slab (44:2) at position 100,2,50. See http://www.minecraftinfo.com/idlist.htm for block ids "
} ;
print ( cx , thisObj , helpArgs , funObj ) ;
}
public static void print ( Context cx , Scriptable thisObj ,
Object [ ] args , Function funObj )
{
for ( int i = 0 ; i < args . length ; i + + ) {
if ( i > 0 ) {
System . out . print ( " " ) ;
}
// Convert the arbitrary JavaScript value into a string form.
String s = Context . toString ( args [ i ] ) ;
notifyAdmins ( CommandScript . sender , s , args ) ;
System . out . print ( s ) ;
}
System . out . println ( ) ;
}
public static PlayerPos getPlayerPos ( Context cx , Scriptable thisObj , Object [ ] args , Function funObj ) {
return getPlayerPosImpl ( ) ;
}
public static PlayerPos getMousePos ( Context cx , Scriptable thisObj , Object [ ] args , Function funObj ) {
return getMousePosImpl ( ) ;
}
public static void putBlock ( Context cx , Scriptable thisObj , Object [ ] args , Function funObj ) {
int x = new Double ( args [ 0 ] . toString ( ) ) . intValue ( ) ;
int y = new Double ( args [ 1 ] . toString ( ) ) . intValue ( ) ;
int z = new Double ( args [ 2 ] . toString ( ) ) . intValue ( ) ;
int b = new Double ( args [ 3 ] . toString ( ) ) . intValue ( ) ;
int m = new Double ( args [ 4 ] . toString ( ) ) . intValue ( ) ;
putBlockImpl ( x , y , z , b , m ) ;
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switch ( b ) {
case 6 :
EntityPlayer player = ( EntityPlayer ) CommandScript . sender ;
World world = player . worldObj ;
( ( BlockSapling ) Block . sapling ) . growTree ( world , x , y , z , world . rand ) ;
break ;
}
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}
public static void putSign ( Context cx , Scriptable thisObj , Object [ ] args , Function funObj ) {
List jsArray = ( List ) args [ 0 ] ;
System . out . println ( " putSign jsArray= " + jsArray ) ;
String [ ] texts = new String [ 4 ] ;
for ( int i = 0 ; i < jsArray . size ( ) & & i < = 3 ; i + + ) {
texts [ i ] = ( String ) jsArray . get ( i ) ;
}
int x = new Double ( args [ 1 ] . toString ( ) ) . intValue ( ) ;
int y = new Double ( args [ 2 ] . toString ( ) ) . intValue ( ) ;
int z = new Double ( args [ 3 ] . toString ( ) ) . intValue ( ) ;
int b = new Double ( args [ 4 ] . toString ( ) ) . intValue ( ) ;
int m = new Double ( args [ 5 ] . toString ( ) ) . intValue ( ) ;
putSignImpl ( texts , x , y , z , b , m ) ;
}
}