/*************************************************************************
## The recipes module
The Recipes module provides convenience functions for adding and removing recipes
from the game.
### Example
To add an EnderBow to the game (assumes there's an enchanted Item variable called enderBow)...
var recipes = require('recipes');
var items = require('items');
...
var enderBowRecipe = recipes.create( {
result: enderBow,
ingredients: {
E: items.enderPearl(1),
S: items.stick(1),
W: items.string(1)
},
shape: [ 'ESW',
'SEW',
'ESW' ]
} );
// add to server
var addedRecipe = server.addRecipe( enderBowRecipe );
// to remove...
server.removeRemove( addedRecipe );
***/
if (__plugin.canary) {
module.exports = require('./canary/recipes');
} else {
module.exports = require('./bukkit/recipes');
}