var Drone = require('../drone').Drone;
var blocks = require('blocks');
Drone.extend('skyscraper', function( floors ) {
var i = 0;
if ( typeof floors == 'undefined' ) {
floors = 10;
}
this.chkpt('skyscraper');
for ( i = 0; i < floors; i++ ) {
this // w h d
.box( blocks.iron, 20, 1, 20) // iron floor
.up() // w h d
.box0(blocks.glass_pane, 20, 3, 20) // glass walls
.up(3);
return this.move('skyscraper');
});