Fix replacing reload with '/js refresh()'

This commit is contained in:
Frank Kelly 2014-12-21 15:16:24 -05:00
parent 3e6b3086de
commit 06d1d90a27

View file

@ -949,7 +949,7 @@ floor. When the loop is done I return the drone to where it started.
The last 2 lines load the drone module (it must be loaded before I can
add new features to it) and the last line extends the 'Drone' object
so that now it can build skyscrapers among other things. Once you've
typed in the above code and saved the file, type `reload` in your
typed in the above code and saved the file, type `/js refresh()` in your
in-game prompt, then type ...
/js myskyscraper(2);
@ -1023,7 +1023,7 @@ exports.flightStatus = function( player ) {
}
```
... now type `/reload` at the in-game prompt then type `/js
... now type `/js refresh()` at the in-game prompt then type `/js
flightStatus(self)` and an appropriate message will appear based on
whether or not you're currently flying. Type the `/js flightStatus()`
command while on the ground and while flying. The message displayed in