diff --git a/src/main/js/modules/drone/index.js b/src/main/js/modules/drone/index.js index 5601cb8..590c8eb 100644 --- a/src/main/js/modules/drone/index.js +++ b/src/main/js/modules/drone/index.js @@ -774,15 +774,16 @@ function getBlockIdAndMeta( b ) { // wph 20130414 - use sensible defaults for certain blocks e.g. stairs // should face the drone. switch (b) { - case blocks.stairs.oak: - case blocks.stairs.cobblestone: + case blocks.stairs.birch: case blocks.stairs.brick: - case blocks.stairs.stone: + case blocks.stairs.cobblestone: + case blocks.stairs.jungle: case blocks.stairs.nether: + case blocks.stairs.oak: + case blocks.stairs.quartz: case blocks.stairs.sandstone: case blocks.stairs.spruce: - case blocks.stairs.jungle: - case blocks.stairs.quartz: + case blocks.stairs.stone: defaultMeta = Drone.PLAYER_STAIRS_FACING[ this.dir % 4 ]; break; case blocks.sign: