From 1cfa6ff76768025586ec1fff02d09c5007962e6e Mon Sep 17 00:00:00 2001 From: walterhiggins Date: Sat, 26 Apr 2014 20:24:45 +0100 Subject: [PATCH] added priority optional param to docs --- docs/API-Reference.md | 318 ++++++++++++++++++------------------ src/generateEventsHelper.js | 2 +- 2 files changed, 160 insertions(+), 160 deletions(-) diff --git a/docs/API-Reference.md b/docs/API-Reference.md index 0049729..898bb6b 100644 --- a/docs/API-Reference.md +++ b/docs/API-Reference.md @@ -954,7 +954,7 @@ beginning programmers to explore the events at the server console window. * callback - A function which is called whenever the world.WorldUnloadEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.worldLoad() @@ -962,7 +962,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.WorldLoadEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.chunkLoad() @@ -970,7 +970,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.ChunkLoadEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.chunkPopulate() @@ -978,7 +978,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.ChunkPopulateEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.portalCreate() @@ -986,7 +986,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.PortalCreateEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.spawnChange() @@ -994,7 +994,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.SpawnChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.chunkUnload() @@ -1002,7 +1002,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.ChunkUnloadEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.worldInit() @@ -1010,7 +1010,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.WorldInitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.horseJump() @@ -1018,7 +1018,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.HorseJumpEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityCombust() @@ -1026,7 +1026,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityCombustEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityRegainHealth() @@ -1034,7 +1034,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityRegainHealthEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityCombustByBlock() @@ -1042,7 +1042,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityCombustByBlockEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityCombustByEntity() @@ -1050,7 +1050,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityCombustByEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerLeashEntity() @@ -1058,7 +1058,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.PlayerLeashEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.pigZap() @@ -1066,7 +1066,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.PigZapEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.itemDespawn() @@ -1074,7 +1074,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ItemDespawnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityTarget() @@ -1082,7 +1082,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityTargetEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.slimeSplit() @@ -1090,7 +1090,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.SlimeSplitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityChangeBlock() @@ -1098,7 +1098,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityChangeBlockEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityPortalEnter() @@ -1106,7 +1106,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityPortalEnterEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.creeperPower() @@ -1114,7 +1114,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.CreeperPowerEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityDeath() @@ -1122,7 +1122,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityDeathEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.projectileHit() @@ -1130,7 +1130,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ProjectileHitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityTame() @@ -1138,7 +1138,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityTameEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.potionSplash() @@ -1146,7 +1146,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.PotionSplashEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.expBottle() @@ -1154,7 +1154,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ExpBottleEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityExplode() @@ -1162,7 +1162,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityExplodeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.creatureSpawn() @@ -1170,7 +1170,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.CreatureSpawnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.foodLevelChange() @@ -1178,7 +1178,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.FoodLevelChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityInteract() @@ -1186,7 +1186,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityInteractEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityBreakDoor() @@ -1194,7 +1194,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityBreakDoorEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityCreatePortal() @@ -1202,7 +1202,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityCreatePortalEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.sheepRegrowWool() @@ -1210,7 +1210,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.SheepRegrowWoolEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.explosionPrime() @@ -1218,7 +1218,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ExplosionPrimeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityUnleash() @@ -1226,7 +1226,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityUnleashEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityShootBow() @@ -1234,7 +1234,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityShootBowEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.projectileLaunch() @@ -1242,7 +1242,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ProjectileLaunchEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.itemSpawn() @@ -1250,7 +1250,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.ItemSpawnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.sheepDyeWool() @@ -1258,7 +1258,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.SheepDyeWoolEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityTeleport() @@ -1266,7 +1266,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityTeleportEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockFade() @@ -1274,7 +1274,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockFadeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockDamage() @@ -1282,7 +1282,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockDamageEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockPistonExtend() @@ -1290,7 +1290,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockPistonExtendEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockExp() @@ -1298,7 +1298,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockExpEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockGrow() @@ -1306,7 +1306,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockGrowEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockPistonRetract() @@ -1314,7 +1314,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockPistonRetractEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockDispense() @@ -1322,7 +1322,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockDispenseEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockBreak() @@ -1330,7 +1330,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockBreakEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.paintingPlace() @@ -1338,7 +1338,7 @@ see events.on() for more information. * callback - A function which is called whenever the painting.PaintingPlaceEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.lightningStrike() @@ -1346,7 +1346,7 @@ see events.on() for more information. * callback - A function which is called whenever the weather.LightningStrikeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleEnter() @@ -1354,7 +1354,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleEnterEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleMove() @@ -1362,7 +1362,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleMoveEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleCreate() @@ -1370,7 +1370,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleCreateEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.asyncPlayerPreLogin() @@ -1378,7 +1378,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.AsyncPlayerPreLoginEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerUnleashEntity() @@ -1386,7 +1386,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerUnleashEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerPreLogin() @@ -1394,7 +1394,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerPreLoginEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryPickupItem() @@ -1402,7 +1402,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryPickupItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryMoveItem() @@ -1410,7 +1410,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryMoveItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.furnaceBurn() @@ -1418,7 +1418,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.FurnaceBurnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventory() @@ -1426,7 +1426,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.brew() @@ -1434,7 +1434,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.BrewEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.furnaceExtract() @@ -1442,7 +1442,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.FurnaceExtractEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.furnaceSmelt() @@ -1450,7 +1450,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.FurnaceSmeltEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryInteract() @@ -1458,7 +1458,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryInteractEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryClose() @@ -1466,7 +1466,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryCloseEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryDrag() @@ -1474,7 +1474,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryDragEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryClick() @@ -1482,7 +1482,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryClickEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryCreative() @@ -1490,7 +1490,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryCreativeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.hangingPlace() @@ -1498,7 +1498,7 @@ see events.on() for more information. * callback - A function which is called whenever the hanging.HangingPlaceEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.hangingBreak() @@ -1506,7 +1506,7 @@ see events.on() for more information. * callback - A function which is called whenever the hanging.HangingBreakEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.worldSave() @@ -1514,7 +1514,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.WorldSaveEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.structureGrow() @@ -1522,7 +1522,7 @@ see events.on() for more information. * callback - A function which is called whenever the world.StructureGrowEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityDamage() @@ -1530,7 +1530,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityDamageEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityTargetLivingEntity() @@ -1538,7 +1538,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityTargetLivingEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerDeath() @@ -1546,7 +1546,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.PlayerDeathEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityDamageByBlock() @@ -1554,7 +1554,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityDamageByBlockEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityDamageByEntity() @@ -1562,7 +1562,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityDamageByEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityPortal() @@ -1570,7 +1570,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityPortalEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityPortalExit() @@ -1578,7 +1578,7 @@ see events.on() for more information. * callback - A function which is called whenever the entity.EntityPortalExitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.signChange() @@ -1586,7 +1586,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.SignChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.leavesDecay() @@ -1594,7 +1594,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.LeavesDecayEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockRedstone() @@ -1602,7 +1602,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockRedstoneEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockCanBuild() @@ -1610,7 +1610,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockCanBuildEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockBurn() @@ -1618,7 +1618,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockBurnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockPhysics() @@ -1626,7 +1626,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockPhysicsEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockIgnite() @@ -1634,7 +1634,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockIgniteEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.notePlay() @@ -1642,7 +1642,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.NotePlayEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockPlace() @@ -1650,7 +1650,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockPlaceEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockFromTo() @@ -1658,7 +1658,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockFromToEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockForm() @@ -1666,7 +1666,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockFormEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockSpread() @@ -1674,7 +1674,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockSpreadEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.enchantItem() @@ -1682,7 +1682,7 @@ see events.on() for more information. * callback - A function which is called whenever the enchantment.EnchantItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.prepareItemEnchant() @@ -1690,7 +1690,7 @@ see events.on() for more information. * callback - A function which is called whenever the enchantment.PrepareItemEnchantEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.paintingBreak() @@ -1698,7 +1698,7 @@ see events.on() for more information. * callback - A function which is called whenever the painting.PaintingBreakEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.paintingBreakByEntity() @@ -1706,7 +1706,7 @@ see events.on() for more information. * callback - A function which is called whenever the painting.PaintingBreakByEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.weatherChange() @@ -1714,7 +1714,7 @@ see events.on() for more information. * callback - A function which is called whenever the weather.WeatherChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.thunderChange() @@ -1722,7 +1722,7 @@ see events.on() for more information. * callback - A function which is called whenever the weather.ThunderChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleEntityCollision() @@ -1730,7 +1730,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleEntityCollisionEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleBlockCollision() @@ -1738,7 +1738,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleBlockCollisionEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleExit() @@ -1746,7 +1746,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleExitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleUpdate() @@ -1754,7 +1754,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleUpdateEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleDamage() @@ -1762,7 +1762,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleDamageEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.vehicleDestroy() @@ -1770,7 +1770,7 @@ see events.on() for more information. * callback - A function which is called whenever the vehicle.VehicleDestroyEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerExpChange() @@ -1778,7 +1778,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerExpChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerRespawn() @@ -1786,7 +1786,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerRespawnEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerCommandPreprocess() @@ -1794,7 +1794,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerCommandPreprocessEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerPickupItem() @@ -1802,7 +1802,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerPickupItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerInventory() @@ -1810,7 +1810,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerInventoryEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerFish() @@ -1818,7 +1818,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerFishEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerBedEnter() @@ -1826,7 +1826,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerBedEnterEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerLogin() @@ -1834,7 +1834,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerLoginEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerDropItem() @@ -1842,7 +1842,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerDropItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerLevelChange() @@ -1850,7 +1850,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerLevelChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerVelocity() @@ -1858,7 +1858,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerVelocityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerInteract() @@ -1866,7 +1866,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerInteractEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerQuit() @@ -1874,7 +1874,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerQuitEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerChatTabComplete() @@ -1882,7 +1882,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerChatTabCompleteEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerEggThrow() @@ -1890,7 +1890,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerEggThrowEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerChat() @@ -1898,7 +1898,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerChatEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerAchievementAwarded() @@ -1906,7 +1906,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerAchievementAwardedEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerBedLeave() @@ -1914,7 +1914,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerBedLeaveEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerChannel() @@ -1922,7 +1922,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerChannelEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerStatisticIncrement() @@ -1930,7 +1930,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerStatisticIncrementEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerToggleSprint() @@ -1938,7 +1938,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerToggleSprintEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerInteractEntity() @@ -1946,7 +1946,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerInteractEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerEditBook() @@ -1954,7 +1954,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerEditBookEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerKick() @@ -1962,7 +1962,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerKickEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerItemHeld() @@ -1970,7 +1970,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerItemHeldEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerItemConsume() @@ -1978,7 +1978,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerItemConsumeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerGameModeChange() @@ -1986,7 +1986,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerGameModeChangeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerItemBreak() @@ -1994,7 +1994,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerItemBreakEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerToggleFlight() @@ -2002,7 +2002,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerToggleFlightEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerAnimation() @@ -2010,7 +2010,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerAnimationEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.asyncPlayerChat() @@ -2018,7 +2018,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.AsyncPlayerChatEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerRegisterChannel() @@ -2026,7 +2026,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerRegisterChannelEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerMove() @@ -2034,7 +2034,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerMoveEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerTeleport() @@ -2042,7 +2042,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerTeleportEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerBucketFill() @@ -2050,7 +2050,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerBucketFillEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerJoin() @@ -2058,7 +2058,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerJoinEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerShearEntity() @@ -2066,7 +2066,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerShearEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerToggleSneak() @@ -2074,7 +2074,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerToggleSneakEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerChangedWorld() @@ -2082,7 +2082,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerChangedWorldEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.serverCommand() @@ -2090,7 +2090,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.ServerCommandEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.remoteServerCommand() @@ -2098,7 +2098,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.RemoteServerCommandEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.mapInitialize() @@ -2106,7 +2106,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.MapInitializeEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.serviceRegister() @@ -2114,7 +2114,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.ServiceRegisterEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.serverListPing() @@ -2122,7 +2122,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.ServerListPingEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.serviceUnregister() @@ -2130,7 +2130,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.ServiceUnregisterEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.prepareItemCraft() @@ -2138,7 +2138,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.PrepareItemCraftEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.inventoryOpen() @@ -2146,7 +2146,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.InventoryOpenEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.craftItem() @@ -2154,7 +2154,7 @@ see events.on() for more information. * callback - A function which is called whenever the inventory.CraftItemEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.hangingBreakByEntity() @@ -2162,7 +2162,7 @@ see events.on() for more information. * callback - A function which is called whenever the hanging.HangingBreakByEntityEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.blockMultiPlace() @@ -2170,7 +2170,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.BlockMultiPlaceEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.entityBlockForm() @@ -2178,7 +2178,7 @@ see events.on() for more information. * callback - A function which is called whenever the block.EntityBlockFormEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerBucketEmpty() @@ -2186,7 +2186,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerBucketEmptyEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerPortal() @@ -2194,7 +2194,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerPortalEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.playerUnregisterChannel() @@ -2202,7 +2202,7 @@ see events.on() for more information. * callback - A function which is called whenever the player.PlayerUnregisterChannelEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.pluginDisable() @@ -2210,7 +2210,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.PluginDisableEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ### events.pluginEnable() @@ -2218,7 +2218,7 @@ see events.on() for more information. * callback - A function which is called whenever the server.PluginEnableEvent event is fired -see events.on() for more information. + * priority - optional - see events.on() for more information. ## Blocks Module diff --git a/src/generateEventsHelper.js b/src/generateEventsHelper.js index 920c65a..86fe1b0 100644 --- a/src/generateEventsHelper.js +++ b/src/generateEventsHelper.js @@ -55,7 +55,7 @@ while ( ( entry = zis.nextEntry) != null) { '', ' * callback - A function which is called whenever the ' + shortName + ' event is fired', '', - 'see events.on() for more information.', + ' * priority - optional - see events.on() for more information.', '', '***/' ];