diff --git a/js-plugins/bukkit/events.js b/js-plugins/bukkit/events.js deleted file mode 100644 index e274dd8..0000000 --- a/js-plugins/bukkit/events.js +++ /dev/null @@ -1,77 +0,0 @@ -var global = this; -// -// Usage: -// -// The following code will print a message on screen every time a block is broken in the game -// -// bukkit.on("block.BlockBreakEvent", function(listener, evt){ -// print (evt.player.name + " broke a block!"); -// }); -// -// To handle an event only once and unregister from further events... -// -// bukk.on("block.BlockBreakEvent", function(listener, evt){ -// print (evt.player.name + " broke a block!"); -// evt.handlers.unregister(listener); -// }); -// -var bukkit = bukkit || { - // - // handle events in Minecraft - // -------------------------- - // eventType can be a string (assumed to be a sub package of org.bukkit.event - e.g. - // if the string "block.BlockBreakEvent" is supplied then it's converted to the - // org.bukkit.event.block.BlockBreakEvent class . For custom event classes, just - // supply the custom event class e.g. - // bukkit.on(net.yourdomain.events.YourCustomEvent,function(l,e){ ... }); - // - on: function( - /* String or java Class */ eventType, - /* function( registeredListener, event) */ handler, - /* (optional) String (HIGH, HIGHEST, LOW, LOWEST, NORMAL, MONITOR), */ priority - ){} -}; -// -// private implementation from here on in... -// -(function(){ - if (bukkit._eventsLoaded){ - return; - } - var _event = org.bukkit.event; - var _plugin = org.bukkit.plugin; - // - // can't have objects that implement multiple interface in javax.scripts.* - // - var theListener = new _event.Listener(){}; - - var _on = function(eventType, handler, priority) - { - if (typeof priority == "undefined"){ - priority = _event.EventPriority.NORMAL; - }else{ - priority = _event.EventPriority[priority]; - } - if (typeof eventType == "string"){ - var subPkgs = eventType.split('.'); - eventType = _event[subPkgs[0]]; - for (var i = 1;i < subPkgs.length; i++){ - eventType = eventType[subPkgs[i]]; - } - } - var handlerList = eventType.getHandlerList(); - var listener = {}; - var eventExecutor = new _plugin.EventExecutor(){ - execute: function(l,e){ - handler(listener.reg,e); - } - }; - listener.reg = new _plugin.RegisteredListener( - theListener,eventExecutor,priority,__plugin,true - ) - handlerList.register(listener.reg); - return listener.reg; - }; - bukkit.on = _on; - bukkit._eventsLoaded = true; -}());