Performance improvements and fix for issue #47
This commit is contained in:
parent
661ae37503
commit
35e0910b8e
4 changed files with 104 additions and 52 deletions
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@ -104,7 +104,7 @@ var global = this;
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return;
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if (self instanceof org.bukkit.command.BlockCommandSender)
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return self.block.location.world;
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};
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};
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var _notifyAdministrators = function(msg){
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var ops = __plugin.server.operators.toArray();
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@ -309,6 +309,12 @@ load(__folder + "drone.js");
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Drone.extend('blocktype', function(message,fg,bg){
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this.chkpt('blocktext');
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var bmfg = this._getBlockIdAndMeta(fg);
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var bmbg = null;
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if (typeof bg != "undefined")
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bmbg = this._getBlockIdAndMeta(bg);
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var lines = message.split("\n");
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var lineCount = lines.length;
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for (var h = 0;h < lineCount; h++) {
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@ -324,12 +330,12 @@ load(__folder + "drone.js");
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}
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var charWidth = bits.width;
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if (typeof bg != "undefined")
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this.box(bg,charWidth,7,1);
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this.cuboidX(bmbg[0],bmbg[1],charWidth,7,1);
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for (var j = 0;j < bits.pixels.length;j++){
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this.chkpt('btbl');
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var x = bits.pixels[j][0];
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var y = bits.pixels[j][1];
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this.up(6-y).right(x).box(fg);
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this.up(6-y).right(x).cuboidX(bmfg[0],bmfg[1]);
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this.move('btbl');
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}
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this.right(charWidth-1);
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@ -356,41 +356,79 @@ var Drone = Drone || {
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}
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return this;
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};
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Drone.prototype.cuboid = function(block,w,h,d){
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var md = 0;
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if (typeof h == "undefined"){
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Drone.prototype.cuboida = function(/* Array */ blocks,w,h,d){
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var properBlocks = [];
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var len = blocks.length;
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for (var i = 0;i < len;i++){
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var bm = _getBlockIdAndMeta(blocks[i]);
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properBlocks.push([bm[0],bm[1]]);
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}
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if (typeof h == "undefined")
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h = 1;
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}
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if (typeof d == "undefined"){
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if (typeof d == "undefined")
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d = 1;
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}
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if (typeof w == "undefined"){
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if (typeof w == "undefined")
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w = 1;
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}
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var bi = 0;
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var that = this;
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_traverse[this.dir].width(that,w,function(){
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_traverseHeight(that,h,function(){
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_traverse[that.dir].depth(that,d,function(){
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//
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// wph 20121229 - slower but supports random blocks
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//
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var cb = 0;
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if (block.constructor == Array){
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cb = block[bi%block.length];
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}else{
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cb = block;
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}
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var bm = _getBlockIdAndMeta(cb);
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cb = bm[0];
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md = bm[1];
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putBlock(that.x,that.y,that.z,cb,md);
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bi++;
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});
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});
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});
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var dir = this.dir;
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var pl = org.bukkit.entity.Player;
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var cs = org.bukkit.command.BlockCommandSender;
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var world = (self instanceof pl)?self.location.world:(self instanceof cs)?self.block.location.world:null;
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var bi = 0;
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var depthFunc = function(){
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var block = world.getBlockAt(that.x,that.y,that.z);
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var properBlock = properBlocks[bi%len];
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block.setTypeIdAndData(properBlock[0],properBlock[1],false);
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bi++;
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};
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var heightFunc = function(){
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_traverse[dir].depth(that,d,depthFunc);
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};
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var widthFunc = function(){
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_traverseHeight(that,h,heightFunc);
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};
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_traverse[dir].width(that,w,widthFunc);
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return this;
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};
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/*
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faster cuboid because blockid and meta must be provided
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*/
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Drone.prototype.cuboidX = function(blockId, meta, w, h, d){
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if (typeof h == "undefined")
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h = 1;
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if (typeof d == "undefined")
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d = 1;
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if (typeof w == "undefined")
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w = 1;
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var that = this;
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var dir = this.dir;
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var pl = org.bukkit.entity.Player;
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var cs = org.bukkit.command.BlockCommandSender;
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var world = (self instanceof pl)?self.location.world:(self instanceof cs)?self.block.location.world:null;
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var depthFunc = function(){
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var block = world.getBlockAt(that.x,that.y,that.z);
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block.setTypeIdAndData(blockId,meta,false);
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};
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var heightFunc = function(){
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_traverse[dir].depth(that,d,depthFunc);
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};
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var widthFunc = function(){
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_traverseHeight(that,h,heightFunc);
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};
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_traverse[dir].width(that,w,widthFunc);
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return this;
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};
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Drone.prototype.cuboid = function(block,w,h,d){
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var bm = _getBlockIdAndMeta(block);
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return this.cuboidX(bm[0],bm[1],w,h,d);
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};
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Drone.prototype.cuboid0 = function(block,w,h,d){
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return this.cuboid(block,w,h,d).fwd().right().cuboid(0,w-2,h,d-2).back().left();
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@ -527,6 +565,7 @@ var Drone = Drone || {
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Drone.prototype.box = Drone.prototype.cuboid;
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Drone.prototype.box0 = Drone.prototype.cuboid0;
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Drone.prototype.boxa = Drone.prototype.cuboida;
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//
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// show the Drone's position and direction
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//
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@ -535,7 +574,7 @@ var Drone = Drone || {
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return "x: " + this.x + " y: "+this.y + " z: " + this.z + " dir: " + this.dir + " "+dirs[this.dir];
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};
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Drone.prototype.debug = function(){
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print(this);
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print(this.toString());
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return this;
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};
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@ -632,18 +671,22 @@ var Drone = Drone || {
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return _cylinderX(block,radius,height,this,true);
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};
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var _getDirFromRotation = function(r){
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var result = 1;
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r = Math.abs(Math.ceil(r));
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if (r >= 45 && r < 135){
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result = 0;
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}
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if (r >= 135 && r < 225){
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result = 3;
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}
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if (r >= 225 && r < 315){
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result = 2;
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}
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return result;
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// 0 = east, 1 = south, 2 = west, 3 = north
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// 46 to 135 = west
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// 136 to 225 = north
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// 226 to 315 = east
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// 316 to 45 = south
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r = (r + 360) % 360; // east could be 270 or -90
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if (r > 45 && r <= 135)
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return 2; // west
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if (r > 135 && r <= 225)
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return 3; // north
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if (r > 225 && r <= 315)
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return 0; // east
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if (r > 315 || r < 45)
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return 1; // south
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};
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var _getBlockIdAndMeta = function(b){
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if (typeof b == 'string'){
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@ -762,7 +805,7 @@ var Drone = Drone || {
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};
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Drone.prototype.rand = function(dist,w,h,d){
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var randomized = _rand(dist);
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return this.box(randomized,w,h,d);
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return this.boxa(randomized,w,h,d);
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};
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var _trees = {oak: org.bukkit.TreeType.BIG_TREE ,
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spruce: org.bukkit.TreeType.REDWOOD ,
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@ -911,7 +954,7 @@ var Drone = Drone || {
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//
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var ops = ['up','down','left','right','fwd','back','turn',
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'chkpt','move',
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'box','box0','prism','prism0','cylinder','cylinder0',
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'box','box0','boxa','prism','prism0','cylinder','cylinder0',
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'door','door2','sign','oak','spruce','birch','jungle',
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'rand','garden',
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'copy','paste'
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@ -925,5 +968,9 @@ var Drone = Drone || {
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};
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}(ops[i]);
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}
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//
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// wph 20130130 - make this a method - extensions can use it.
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//
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Drone.prototype._getBlockIdAndMeta = _getBlockIdAndMeta;
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}());
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@ -50,17 +50,16 @@ SnowBallFight.prototype.start = function(){};
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for (var i = 30;i < gameState.duration;i+=30)
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gameState.ammo.push(_snowBalls);
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for (var teamName in gameState.teams){
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for (var teamName in gameState.teams) {
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gameState.teamScores[teamName] = 0;
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var team = gameState.teams[teamName];
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for (var i = 0;i < team.length;i++)
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{
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for (var i = 0;i < team.length;i++) {
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var player = server.getPlayer(team[i]);
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gameState.savedModes[player.name] = player.gameMode;
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player.gameMode = org.bukkit.GameMode.SURVIVAL;
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player.inventory.addItem(gameState.ammo);
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}
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}
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}
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};
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/*
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end the game
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