Performance improvements and fix for issue #47

This commit is contained in:
walterhiggins 2013-01-30 22:48:37 +00:00
parent 661ae37503
commit 35e0910b8e
4 changed files with 104 additions and 52 deletions

View file

@ -104,7 +104,7 @@ var global = this;
return;
if (self instanceof org.bukkit.command.BlockCommandSender)
return self.block.location.world;
};
};
var _notifyAdministrators = function(msg){
var ops = __plugin.server.operators.toArray();

View file

@ -309,6 +309,12 @@ load(__folder + "drone.js");
Drone.extend('blocktype', function(message,fg,bg){
this.chkpt('blocktext');
var bmfg = this._getBlockIdAndMeta(fg);
var bmbg = null;
if (typeof bg != "undefined")
bmbg = this._getBlockIdAndMeta(bg);
var lines = message.split("\n");
var lineCount = lines.length;
for (var h = 0;h < lineCount; h++) {
@ -324,12 +330,12 @@ load(__folder + "drone.js");
}
var charWidth = bits.width;
if (typeof bg != "undefined")
this.box(bg,charWidth,7,1);
this.cuboidX(bmbg[0],bmbg[1],charWidth,7,1);
for (var j = 0;j < bits.pixels.length;j++){
this.chkpt('btbl');
var x = bits.pixels[j][0];
var y = bits.pixels[j][1];
this.up(6-y).right(x).box(fg);
this.up(6-y).right(x).cuboidX(bmfg[0],bmfg[1]);
this.move('btbl');
}
this.right(charWidth-1);

View file

@ -356,41 +356,79 @@ var Drone = Drone || {
}
return this;
};
Drone.prototype.cuboid = function(block,w,h,d){
var md = 0;
if (typeof h == "undefined"){
Drone.prototype.cuboida = function(/* Array */ blocks,w,h,d){
var properBlocks = [];
var len = blocks.length;
for (var i = 0;i < len;i++){
var bm = _getBlockIdAndMeta(blocks[i]);
properBlocks.push([bm[0],bm[1]]);
}
if (typeof h == "undefined")
h = 1;
}
if (typeof d == "undefined"){
if (typeof d == "undefined")
d = 1;
}
if (typeof w == "undefined"){
if (typeof w == "undefined")
w = 1;
}
var bi = 0;
var that = this;
_traverse[this.dir].width(that,w,function(){
_traverseHeight(that,h,function(){
_traverse[that.dir].depth(that,d,function(){
//
// wph 20121229 - slower but supports random blocks
//
var cb = 0;
if (block.constructor == Array){
cb = block[bi%block.length];
}else{
cb = block;
}
var bm = _getBlockIdAndMeta(cb);
cb = bm[0];
md = bm[1];
putBlock(that.x,that.y,that.z,cb,md);
bi++;
});
});
});
var dir = this.dir;
var pl = org.bukkit.entity.Player;
var cs = org.bukkit.command.BlockCommandSender;
var world = (self instanceof pl)?self.location.world:(self instanceof cs)?self.block.location.world:null;
var bi = 0;
var depthFunc = function(){
var block = world.getBlockAt(that.x,that.y,that.z);
var properBlock = properBlocks[bi%len];
block.setTypeIdAndData(properBlock[0],properBlock[1],false);
bi++;
};
var heightFunc = function(){
_traverse[dir].depth(that,d,depthFunc);
};
var widthFunc = function(){
_traverseHeight(that,h,heightFunc);
};
_traverse[dir].width(that,w,widthFunc);
return this;
};
/*
faster cuboid because blockid and meta must be provided
*/
Drone.prototype.cuboidX = function(blockId, meta, w, h, d){
if (typeof h == "undefined")
h = 1;
if (typeof d == "undefined")
d = 1;
if (typeof w == "undefined")
w = 1;
var that = this;
var dir = this.dir;
var pl = org.bukkit.entity.Player;
var cs = org.bukkit.command.BlockCommandSender;
var world = (self instanceof pl)?self.location.world:(self instanceof cs)?self.block.location.world:null;
var depthFunc = function(){
var block = world.getBlockAt(that.x,that.y,that.z);
block.setTypeIdAndData(blockId,meta,false);
};
var heightFunc = function(){
_traverse[dir].depth(that,d,depthFunc);
};
var widthFunc = function(){
_traverseHeight(that,h,heightFunc);
};
_traverse[dir].width(that,w,widthFunc);
return this;
};
Drone.prototype.cuboid = function(block,w,h,d){
var bm = _getBlockIdAndMeta(block);
return this.cuboidX(bm[0],bm[1],w,h,d);
};
Drone.prototype.cuboid0 = function(block,w,h,d){
return this.cuboid(block,w,h,d).fwd().right().cuboid(0,w-2,h,d-2).back().left();
@ -527,6 +565,7 @@ var Drone = Drone || {
Drone.prototype.box = Drone.prototype.cuboid;
Drone.prototype.box0 = Drone.prototype.cuboid0;
Drone.prototype.boxa = Drone.prototype.cuboida;
//
// show the Drone's position and direction
//
@ -535,7 +574,7 @@ var Drone = Drone || {
return "x: " + this.x + " y: "+this.y + " z: " + this.z + " dir: " + this.dir + " "+dirs[this.dir];
};
Drone.prototype.debug = function(){
print(this);
print(this.toString());
return this;
};
@ -632,18 +671,22 @@ var Drone = Drone || {
return _cylinderX(block,radius,height,this,true);
};
var _getDirFromRotation = function(r){
var result = 1;
r = Math.abs(Math.ceil(r));
if (r >= 45 && r < 135){
result = 0;
}
if (r >= 135 && r < 225){
result = 3;
}
if (r >= 225 && r < 315){
result = 2;
}
return result;
// 0 = east, 1 = south, 2 = west, 3 = north
// 46 to 135 = west
// 136 to 225 = north
// 226 to 315 = east
// 316 to 45 = south
r = (r + 360) % 360; // east could be 270 or -90
if (r > 45 && r <= 135)
return 2; // west
if (r > 135 && r <= 225)
return 3; // north
if (r > 225 && r <= 315)
return 0; // east
if (r > 315 || r < 45)
return 1; // south
};
var _getBlockIdAndMeta = function(b){
if (typeof b == 'string'){
@ -762,7 +805,7 @@ var Drone = Drone || {
};
Drone.prototype.rand = function(dist,w,h,d){
var randomized = _rand(dist);
return this.box(randomized,w,h,d);
return this.boxa(randomized,w,h,d);
};
var _trees = {oak: org.bukkit.TreeType.BIG_TREE ,
spruce: org.bukkit.TreeType.REDWOOD ,
@ -911,7 +954,7 @@ var Drone = Drone || {
//
var ops = ['up','down','left','right','fwd','back','turn',
'chkpt','move',
'box','box0','prism','prism0','cylinder','cylinder0',
'box','box0','boxa','prism','prism0','cylinder','cylinder0',
'door','door2','sign','oak','spruce','birch','jungle',
'rand','garden',
'copy','paste'
@ -925,5 +968,9 @@ var Drone = Drone || {
};
}(ops[i]);
}
//
// wph 20130130 - make this a method - extensions can use it.
//
Drone.prototype._getBlockIdAndMeta = _getBlockIdAndMeta;
}());

View file

@ -50,17 +50,16 @@ SnowBallFight.prototype.start = function(){};
for (var i = 30;i < gameState.duration;i+=30)
gameState.ammo.push(_snowBalls);
for (var teamName in gameState.teams){
for (var teamName in gameState.teams) {
gameState.teamScores[teamName] = 0;
var team = gameState.teams[teamName];
for (var i = 0;i < team.length;i++)
{
for (var i = 0;i < team.length;i++) {
var player = server.getPlayer(team[i]);
gameState.savedModes[player.name] = player.gameMode;
player.gameMode = org.bukkit.GameMode.SURVIVAL;
player.inventory.addItem(gameState.ammo);
}
}
}
};
/*
end the game