Don't re-init Drone if already loaded

This commit is contained in:
walterhiggins 2013-01-06 19:57:47 +00:00
parent f72d7866a4
commit 42dec77d85

View file

@ -6,7 +6,7 @@ var global = this;
//
// Please read the following section to understand what a Minecraft Drone can do.
//
var Drone = {
var Drone = Drone || {
//
// TLDNR; (Just read this if you're impatient)
// ======
@ -248,6 +248,12 @@ var Drone = {
// There is no need to read any further unless you want to understand how the Drone object works.
//
(function(){
//
// don't want to declare object more than once
//
if (ScriptCraft.Drone){
return;
}
//
// Drone Constructor
//