deprecating Drone.copy() and Drone.paste() and updating to 3.1.0
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4 changed files with 21 additions and 56 deletions
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@ -1,2 +1 @@
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bukkit-version=1.7.10
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scriptcraft-version=3.1.0
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scriptcraft-version=3.0.3
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@ -366,7 +366,6 @@ Walter Higgins
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* [Drone Trees methods](#drone-trees-methods)
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* [Drone Trees methods](#drone-trees-methods)
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* [Drone.rainbow() method](#dronerainbow-method)
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* [Drone.rainbow() method](#dronerainbow-method)
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* [Drone.spiral_stairs() method](#dronespiral_stairs-method)
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* [Drone.spiral_stairs() method](#dronespiral_stairs-method)
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* [Drone.stairs() function](#dronestairs-function-1)
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* [Blocks Module](#blocks-module)
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* [Blocks Module](#blocks-module)
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* [Examples](#examples)
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* [Examples](#examples)
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* [Fireworks Module](#fireworks-module)
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* [Fireworks Module](#fireworks-module)
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@ -3627,6 +3626,15 @@ To create a 2-line high message using glowstone...
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A drone can be used to copy and paste areas of the game world.
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A drone can be used to copy and paste areas of the game world.
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#### Deprecated
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As of January 10 2015 the copy-paste functions in Drone are no longer
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supported. Copy/Paste is:
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1. Difficult to do correctly in a way which works for both Minecraft 1.7 and 1.8
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due to how blocks changed in 1.8
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2. Not aligned with the purpose of ScriptCraft's Drone module which is to provide
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a simple set of functions for scripting and in-game building.
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### Drone.copy() method
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### Drone.copy() method
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Copies an area so it can be pasted elsewhere. The name can be used for
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Copies an area so it can be pasted elsewhere. The name can be used for
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@ -4112,36 +4120,6 @@ To construct a spiral staircase 5 floors high made of oak...
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spiral_stairs('oak', 5);
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spiral_stairs('oak', 5);
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### Drone.stairs() function
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The stairs() function will build a flight of stairs
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#### Parameters
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* blockType - should be one of the following:
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* blocks.stairs.oak
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* blocks.stairs.cobblestone
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* blocks.stairs.brick
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* blocks.stairs.stone
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* blocks.stairs.nether
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* blocks.stairs.sandstone
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* blocks.stairs.spruce
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* blocks.stairs.birch
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* blocks.stairs.jungle
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* blocks.stairs.quartz
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* width - The width of the staircase - default is 1
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* height - The height of the staircase - default is 1
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#### Example
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To build an oak staircase 3 blocks wide and 5 blocks tall:
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/js stairs(blocks.stairs.oak, 3, 5)
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Staircases do not have any blocks beneath them.
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## Blocks Module
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## Blocks Module
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You hate having to lookup [Data Values][dv] when you use ScriptCraft's
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You hate having to lookup [Data Values][dv] when you use ScriptCraft's
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@ -76,29 +76,7 @@ function sorter( precedence ){
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}
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}
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};
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};
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}
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}
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function sortByModule(a,b)
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{
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var aparts = (''+a).split(/\//);
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var bparts = (''+b).split(/\//);
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var adir = aparts[aparts.length-2];
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var afile = aparts[aparts.length-1];
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var bdir = bparts[bparts.length-2];
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var bfile = bparts[bparts.length-1];
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if (afile == '_scriptcraft.js')
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return -1;
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if (bfile == '_scriptcraft.js')
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return 1;
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if(adir<bdir) return -1;
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if(adir>bdir) return 1;
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if (afile.indexOf(adir) == 0)
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return -1;
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else
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return 1;
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}
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var err = java.lang.System.err;
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var err = java.lang.System.err;
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args = Array.prototype.slice.call(args,1);
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args = Array.prototype.slice.call(args,1);
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if (typeof importPackage == 'undefined'){
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if (typeof importPackage == 'undefined'){
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@ -126,7 +104,6 @@ store.sort(sorter([
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/modules\//,
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/modules\//,
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/examples\//
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/examples\//
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]));
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]));
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//err.println("store=" + JSON.stringify(store));
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var contents = [];
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var contents = [];
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foreach(store, function(filename){
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foreach(store, function(filename){
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@ -6,6 +6,15 @@
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A drone can be used to copy and paste areas of the game world.
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A drone can be used to copy and paste areas of the game world.
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#### Deprecated
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As of January 10 2015 the copy-paste functions in Drone are no longer
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supported. Copy/Paste is:
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1. Difficult to do correctly in a way which works for both Minecraft 1.7 and 1.8
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due to how blocks changed in 1.8
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2. Not aligned with the purpose of ScriptCraft's Drone module which is to provide
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a simple set of functions for scripting and in-game building.
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### Drone.copy() method
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### Drone.copy() method
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Copies an area so it can be pasted elsewhere. The name can be used for
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Copies an area so it can be pasted elsewhere. The name can be used for
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@ -40,6 +49,7 @@ point) into memory. the copied area can be referenced using the name
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var clipBoard = {};
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var clipBoard = {};
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function paste( name, immediate ){
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function paste( name, immediate ){
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console.warn('Drone copy/paste is no longer in active development');
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var Drone = this.constructor;
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var Drone = this.constructor;
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var ccContent = clipBoard[name];
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var ccContent = clipBoard[name];
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if (ccContent == undefined){
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if (ccContent == undefined){
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@ -128,6 +138,7 @@ function paste( name, immediate ){
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} );
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} );
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}
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}
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function copy( name, w, h, d ) {
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function copy( name, w, h, d ) {
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console.warn('Drone copy/paste is no longer in active development');
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var ccContent = [];
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var ccContent = [];
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this.traverseWidth(w,function( ww ) {
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this.traverseWidth(w,function( ww ) {
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ccContent.push([] );
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ccContent.push([] );
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