fix spawn doc links and support entities autocomplete
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3 changed files with 1525 additions and 1479 deletions
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@ -8,6 +8,9 @@ module.exports = function(entityType, location){
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entityTypeFn = entities[entityType.toLowerCase()];
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entityTypeFn = entities[entityType.toLowerCase()];
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entityType = entityTypeFn();
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entityType = entityTypeFn();
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}
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}
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if (typeof entityType === 'function'){
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entityType = entityType();
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}
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var world = location.world;
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var world = location.world;
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if (__plugin.bukkit){
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if (__plugin.bukkit){
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world.spawnEntity( location, entityType);
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world.spawnEntity( location, entityType);
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@ -15,8 +15,8 @@ Allows in-game operators to easily spawn creatures at current location.
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This command supports TAB completion so to see a list of possible
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This command supports TAB completion so to see a list of possible
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entitities, type `/jsp spawn ' at the in-game command prompt, then
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entitities, type `/jsp spawn ' at the in-game command prompt, then
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press TAB. Visit
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press TAB. Visit
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<https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html> (CanaryMod)
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<https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html> (Bukkit/SpigotMC)
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or <http://docs.visualillusionsent.net/CanaryLib/1.0.0/net/canarymod/api/entity/EntityType.html> (Bukkit)
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or <http://docs.visualillusionsent.net/CanaryLib/1.0.0/net/canarymod/api/entity/EntityType.html> (CanaryMod)
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for a list of possible entities (creatures) which can be spawned.
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for a list of possible entities (creatures) which can be spawned.
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