Flying adapted to CanaryMod
CanaryMod requires a bit more code, I'm afraid.
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src/docs/templates/ypgpm.md
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src/docs/templates/ypgpm.md
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@ -623,25 +623,27 @@ things...
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compare the ages of your friends or siblings to your own age.
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## More fun with `true` or `false`
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TODO: This needs to be changed for CanaryMod
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You can find out if you can Fly in minecraft by typing the following statement ...
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/js self.allowFlight
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/js self.getCapabilities().mayFly()
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... the result will be `true` or `false` depending on whether you can
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fly or not. You can turn on and off your ability to fly by setting
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your `allowFlight` property to `true` or `false`. Try it...
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your `mayFly` property to `true` or `false`. Try it ...
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/js self.allowFlight = true
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/js self.getCapabilities().setMayFly(true)
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/js self.updateCapabilities()
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... Now you can fly! To turn off flight ...
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/js self.allowFlight = false
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/js self.getCapabilities().setMayFly(false)
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/js self.setFlying(false)
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/js self.updateCapabilities()
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... and you come crashing down to earth. This is just one example of
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how `true` and `false` are used throughout ScriptCraft - these are
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called `boolean` values - named after [George Boole][boole], a 19th Century
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how `true` and `false` are used throughout ScriptCraft – these are
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called `boolean` values – named after [George Boole][boole], a 19th Century
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Maths Professor at University College Cork. There are plenty more
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examples of boolean values in Minecraft. You can find out if monsters
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are allowed in your minecraft world by typing the following
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