diff --git a/src/main/js/lib/scriptcraft.js b/src/main/js/lib/scriptcraft.js index 0f7428d..369f7c0 100644 --- a/src/main/js/lib/scriptcraft.js +++ b/src/main/js/lib/scriptcraft.js @@ -366,11 +366,18 @@ The refresh() function can be used to only reload the ScriptCraft plugin (it's l 1. Disable the ScriptCraft plugin. 2. Unload all event listeners associated with the ScriptCraft plugin. +3. Cancel all timed tasks (created by `setInterval` & `setTimeout`) 3. Enable the ScriptCraft plugin. ... refresh() can be used during development to reload only scriptcraft javascript files. See [issue #69][issue69] for more information. +By default, if `self` is defined at runtime, it checks, whether `self` is server operator, otherwise fails with message. This behavivor can be modified using `skipOpCheck` parameter (useful, if you are doing some custom premission checks before calling this function). + +#### Parameters + + * skipOpCheck (boolean - optional) : If true, the function won't check if `self` is server operator. + [issue69]: https://github.com/walterhiggins/ScriptCraft/issues/69 ### addUnloadHandler() function @@ -529,19 +536,20 @@ function __onEnable ( __engine, __plugin, __script ) { return sender.op; } } - function _refresh( ) { - if ( typeof self !== 'undefined' ) { - if ( !_isOp(self) ) { - echo( self, 'Only operators can refresh()'); - return; - } + function _refresh( skipOpCheck ) { + if (!skipOpCheck && typeof self !== 'undefined') { + if (!_isOp(self)) + return echo(self, 'Only operators can refresh()'); } + if (__plugin.canary){ var pluginName = __plugin.name; Canary.manager().disablePlugin( pluginName ); Canary.manager().enablePlugin( pluginName ); } else { __plugin.pluginLoader.disablePlugin( __plugin ); + org.bukkit.event.HandlerList["unregisterAll(org.bukkit.plugin.Plugin)"]( __plugin ); + server.scheduler.cancelTasks( __plugin ); __plugin.pluginLoader.enablePlugin( __plugin ); } } // end _refresh()