further changes for issue #72
This commit is contained in:
parent
5f216cb171
commit
7200af2bc3
2 changed files with 42 additions and 19 deletions
|
@ -470,6 +470,11 @@ drone.turn() will make the turn face east. If the drone is facing east
|
||||||
then drone.turn(2) will make the drone turn twice so that it is facing
|
then drone.turn(2) will make the drone turn twice so that it is facing
|
||||||
west.
|
west.
|
||||||
|
|
||||||
|
Drone Positional Info
|
||||||
|
=====================
|
||||||
|
|
||||||
|
* getLocation() - Returns a Bukkit Location object for the drone
|
||||||
|
|
||||||
Drone Markers
|
Drone Markers
|
||||||
=============
|
=============
|
||||||
Markers are useful when your Drone has to do a lot of work. You can
|
Markers are useful when your Drone has to do a lot of work. You can
|
||||||
|
@ -484,7 +489,8 @@ A 'start' checkpoint is automatically created when the Drone is first created.
|
||||||
Markers are created and returned to using the followng two methods...
|
Markers are created and returned to using the followng two methods...
|
||||||
|
|
||||||
* chkpt - Saves the drone's current location so it can be returned to later.
|
* chkpt - Saves the drone's current location so it can be returned to later.
|
||||||
* move - moves the drone to a saved location.
|
* move - moves the drone to a saved location. Alternatively you can provide an
|
||||||
|
org.bukkit.Location object or x,y,z and direction parameters.
|
||||||
|
|
||||||
Parameters
|
Parameters
|
||||||
----------
|
----------
|
||||||
|
|
|
@ -217,11 +217,11 @@ Drone.prototype.turn = function(numTurns){};
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
Drone Positional Info
|
Drone Positional Info
|
||||||
=====================
|
=====================
|
||||||
* getLocation - Returns a Bukkit Location object for the drone
|
|
||||||
* setPosition - Sets a drones location and direction
|
* getLocation() - Returns a Bukkit Location object for the drone
|
||||||
|
|
||||||
***/
|
***/
|
||||||
Drone.prototype.getLocation = function(){};
|
Drone.prototype.getLocation = function(){};
|
||||||
Drone.prototype.setPosition = function(x,y,z,dir){};
|
|
||||||
|
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
Drone Markers
|
Drone Markers
|
||||||
|
@ -238,7 +238,8 @@ A 'start' checkpoint is automatically created when the Drone is first created.
|
||||||
Markers are created and returned to using the followng two methods...
|
Markers are created and returned to using the followng two methods...
|
||||||
|
|
||||||
* chkpt - Saves the drone's current location so it can be returned to later.
|
* chkpt - Saves the drone's current location so it can be returned to later.
|
||||||
* move - moves the drone to a saved location.
|
* move - moves the drone to a saved location. Alternatively you can provide an
|
||||||
|
org.bukkit.Location object or x,y,z and direction parameters.
|
||||||
|
|
||||||
Parameters
|
Parameters
|
||||||
----------
|
----------
|
||||||
|
@ -726,13 +727,35 @@ Used when placing torches so that they face towards the drone.
|
||||||
this._checkpoints[name] = {x:this.x,y:this.y,z:this.z,dir:this.dir};
|
this._checkpoints[name] = {x:this.x,y:this.y,z:this.z,dir:this.dir};
|
||||||
return this;
|
return this;
|
||||||
};
|
};
|
||||||
Drone.prototype.move = function(name){
|
|
||||||
var coords = this._checkpoints[name];
|
Drone.prototype.move = function()
|
||||||
if (coords){
|
{
|
||||||
this.x = coords.x;
|
if (arguments[0] instanceof org.bukkit.Location){
|
||||||
this.y = coords.y;
|
this.x = arguments[0].x;
|
||||||
this.z = coords.z;
|
this.y = arguments[0].y;
|
||||||
this.dir = coords.dir%4;
|
this.z = arguments[0].z;
|
||||||
|
this.dir = _getDirFromRotation(arguments[0].yaw);
|
||||||
|
this.world = arguments[0].world;
|
||||||
|
}else if (typeof arguments[0] === "string"){
|
||||||
|
var coords = this._checkpoints[arguments[0]];
|
||||||
|
if (coords){
|
||||||
|
this.x = coords.x;
|
||||||
|
this.y = coords.y;
|
||||||
|
this.z = coords.z;
|
||||||
|
this.dir = coords.dir%4;
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
// expect x,y,z,dir
|
||||||
|
switch(arguments.length){
|
||||||
|
case 4:
|
||||||
|
this.dir = arguments[3];
|
||||||
|
case 3:
|
||||||
|
this.z = arguments[2];
|
||||||
|
case 2:
|
||||||
|
this.y = arguments[1];
|
||||||
|
case 1:
|
||||||
|
this.x = arguments[0];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return this;
|
return this;
|
||||||
};
|
};
|
||||||
|
@ -781,13 +804,7 @@ Used when placing torches so that they face towards the drone.
|
||||||
// position
|
// position
|
||||||
//
|
//
|
||||||
Drone.prototype.getLocation = function() {
|
Drone.prototype.getLocation = function() {
|
||||||
return org.bukkit.Location(this.world, this.x, this.y, this.z);
|
return new org.bukkit.Location(this.world, this.x, this.y, this.z);
|
||||||
};
|
|
||||||
Drone.prototype.setPosition = function(x,y,z,dir) {
|
|
||||||
if (typeof x != "undefined") this.x = x;
|
|
||||||
if (typeof y != "undefined") this.y = y;
|
|
||||||
if (typeof z != "undefined") this.z = z;
|
|
||||||
if (typeof dir != "undefined") this.dir = dir;
|
|
||||||
};
|
};
|
||||||
//
|
//
|
||||||
// building
|
// building
|
||||||
|
|
Reference in a new issue