fixed bug _players var not initialized
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1 changed files with 2 additions and 2 deletions
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@ -24,6 +24,8 @@ var arrows = arrows || {};
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// Private implementation
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// ------------------------------------------------------------------------
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(function(){
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var _players = {};
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//
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// setup functions for the arrow types
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//
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@ -45,8 +47,6 @@ var arrows = arrows || {};
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if (typeof arrows.sign != "undefined")
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return;
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var _players = {};
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var _arrowSign =
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signs.select("Arrow",
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["Normal","Explosive","Teleport","Flourish","Lightning"],
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