Merge branch 'master' into development
This commit is contained in:
commit
7701c6783c
5 changed files with 5 additions and 4 deletions
|
@ -241,7 +241,7 @@ Developer Chris Cacciatore has created some interesting tools using ScriptCraft:
|
|||
|
||||
# Docker
|
||||
|
||||
To launch a container with CanaryMod and ScriptCraft you can just do
|
||||
To launch a container with SpigotMC and ScriptCraft you can just do
|
||||
|
||||
docker run -p 25565:25565 -it tclavier/scriptcraft
|
||||
|
||||
|
|
|
@ -43,6 +43,7 @@ If you would like to make changes, change file src/docs/templates/ypgpm.md inste
|
|||
* [Keeping Score - Lookup tables in Javascript](#keeping-score---lookup-tables-in-javascript)
|
||||
* [Counting block break events for each player](#counting-block-break-events-for-each-player)
|
||||
* [Next Steps](#next-steps)
|
||||
|
||||
## Introduction
|
||||
|
||||
Minecraft is an open-ended 3D game where you can build and craft
|
||||
|
|
|
@ -30,7 +30,7 @@ The following example illustrates how to use http.request to make a request to a
|
|||
|
||||
```javascript
|
||||
var jsResponse;
|
||||
var http = require('request');
|
||||
var http = require('http');
|
||||
http.request('http://scriptcraftjs.org/sample.json',function(responseCode, responseBody){
|
||||
jsResponse = JSON.parse( responseBody );
|
||||
});
|
||||
|
|
|
@ -55,7 +55,7 @@ function updatePlayerScore( objectiveName, playerName, score ){
|
|||
var sc = sb['getScore(String, ScoreObjective)']( playerName, sb.getScoreObjective( objectiveName) );
|
||||
sc.score = score;
|
||||
*/
|
||||
execCommand('scoreboard players set ' + playerName + ' ' + objectiveName + score);
|
||||
execCommand('scoreboard players set ' + playerName + ' ' + objectiveName + ' ' + score);
|
||||
}
|
||||
|
||||
function removeTeamFromScoreboard( teamName ){
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
'use strict';
|
||||
/*global reuire, exports*/
|
||||
/*global require, exports*/
|
||||
/*
|
||||
make entities a global variable for use at in-game prompt
|
||||
Tab completion is a useful way to discover what entity types are available.
|
||||
|
|
Reference in a new issue