1.4.6 fixed bug in arrows.js load
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2 changed files with 3 additions and 3 deletions
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@ -16,9 +16,9 @@
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* /js arrows.explosive('player23') makes player23's arrows explosive.
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* /js arrows.explosive('player23') makes player23's arrows explosive.
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*
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*
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************************************************************************/
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************************************************************************/
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var rootDir = __folder;
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load(__folder + "signs/select.js");
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load(rootDir + "signs/select.js");
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load(__folder + "bukkit/events.js");
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load(rootDir + "bukkit/events.js");
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var arrows = arrows || {};
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var arrows = arrows || {};
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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// Private implementation
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// Private implementation
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