1.4.6 fixed bug in arrows.js load
This commit is contained in:
parent
c9423eb0f8
commit
8ab408d148
2 changed files with 3 additions and 3 deletions
Binary file not shown.
|
@ -16,9 +16,9 @@
|
|||
* /js arrows.explosive('player23') makes player23's arrows explosive.
|
||||
*
|
||||
************************************************************************/
|
||||
|
||||
load(__folder + "signs/select.js");
|
||||
load(__folder + "bukkit/events.js");
|
||||
var rootDir = __folder;
|
||||
load(rootDir + "signs/select.js");
|
||||
load(rootDir + "bukkit/events.js");
|
||||
var arrows = arrows || {};
|
||||
// ------------------------------------------------------------------------
|
||||
// Private implementation
|
||||
|
|
Reference in a new issue