Removed chat plugin and SnowballFight mini-game - will be present in another repository soon to be made public.
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@ -292,7 +292,6 @@ Walter Higgins
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* [Usage](#usage-10)
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* [alias Plugin](#alias-plugin)
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* [Examples](#examples-2)
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* [chat Plugin](#chat-plugin)
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* [Classroom Plugin](#classroom-plugin)
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* [classroom.allowScripting() function](#classroomallowscripting-function)
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* [Commando Plugin](#commando-plugin)
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@ -307,8 +306,6 @@ Walter Higgins
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* [NumberGuess mini-game:](#numberguess-mini-game)
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* [Description](#description-1)
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* [Example](#example-1)
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* [SnowballFight mini-game](#snowballfight-mini-game)
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* [Description](#description-2)
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* [Cow Clicker Mini-Game](#cow-clicker-mini-game)
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* [How to Play](#how-to-play)
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* [Rules](#rules)
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@ -4027,37 +4024,6 @@ Aliases can be used at the in-game prompt by players or in the server
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console. Aliases will not be able to avail of command autocompletion
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(pressing the TAB key will have no effect).
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## chat Plugin
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This plugin lets players choose a text color to use when chatting. Players can list colors by typing...
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/jsp list_colors
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... and can set the color to use when chatting by typing...
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/jsp chat_color {color}
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... where {color} is one of the following colors...
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* black
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* blue
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* darkgreen
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* darkaqua
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* darkred
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* purple
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* gold
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* gray
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* darkgray
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* indigo
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* brightgreen
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* aqua
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* red
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* pink
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* yellow
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* white
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This plugin's source code is useful to study because it is short and demonstrates use of the `plugin()`, and `command()` functions, persistence and event handling.
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## Classroom Plugin
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The `classroom` object contains a couple of utility functions for use
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@ -4289,47 +4255,6 @@ code is to demonstrate use of Bukkit's Conversation API.
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Once the game begins, guess a number by typing the `/` character
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followed by a number between 1 and 10.
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## SnowballFight mini-game
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### Description
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This is a rough and ready prototype of a simple multi-player
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shoot-em-up. To start a game with all players playing against one another...
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/js new Game_SnowballFight(60).start();
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... this obviously works best if all of the players are in close
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proximity within the same game world. Alternatively you can have team
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matches...
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/js var redTeam = ['<player1>','<player2>',...etc]
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/js var blueTeam = ['<player3>','<player4>,...etc]
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/js var greenTeam = ['<player5>','<player6>,...etc]
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/js new Game_SnowballFight(60, {red: redTeam,blue: blueTeam,green: greenTeam}).start();
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Or you can just have specific players play against each other...
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/js new Game_SnowballFight(60, ['player1','player2','player3']).start();
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(where 'player1' etc are the names of actual players)
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You specify the teams in the game as an object where each property's
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name is a team name and each property's value is the list of players
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on that team. You specify the duration of the game (in seconds) You
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kick off the game with the start() method. I need to work on a
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better in-game mechanism for players to choose teams and start the
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game but this will do for now.
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When the game starts, each player is put in survival mode and given
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snowballs. The aim of the game is to hit players on opposing teams. If
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you hit a player on your own team, you lose a point.
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At the end of the game the scores for each team are broadcast and each
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player returns to their previous mode of play (creative or
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survival). Create a small arena with a couple of small buildings for
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cover to make the game more fun.
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## Cow Clicker Mini-Game
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### How to Play
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Reference in a new issue