spacing
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3 changed files with 58 additions and 58 deletions
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@ -2006,7 +2006,7 @@ commands in a new script file and load it using /js load()
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### Extending Drone
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The Drone object can be easily extended - new buidling recipes/blue-prints can be added and can
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The Drone object can be easily extended - new buidling recipes/blueprints can be added and can
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become part of a Drone's chain using the *static* method `Drone.extend`.
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### Drone.extend() static method
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@ -178,7 +178,7 @@ var aliasCmd = command( 'alias', function( params, invoker ) {
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invoker.sendMessage( 'Usage:\n' + _usage );
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});
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var _intercept = function( msg, invoker, exec ) {
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var _intercept = function( msg, invoker, exec ) {
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if ( msg.trim().length == 0 )
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return false;
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var msgParts = msg.split(' '),
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@ -228,7 +228,7 @@ events.on( 'player.PlayerCommandPreprocessEvent', function( evt ) {
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var exec = function( cmd ) {
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invoker.performCommand(cmd);
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};
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var isAlias = _intercept( ''+evt.message, ''+invoker.name, exec);
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var isAlias = _intercept( (''+evt.message).trim(), ''+invoker.name, exec);
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if ( isAlias ) {
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evt.cancelled = true;
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}
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@ -242,7 +242,7 @@ events.on( 'server.ServerCommandEvent', function( evt ) {
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var exec = function( cmd ) {
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invoker.server.dispatchCommand( invoker, cmd);
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};
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var isAlias = _intercept( ''+evt.command, ''+ invoker.name, exec );
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var isAlias = _intercept( (''+evt.command).trim(), ''+ invoker.name, exec );
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if ( isAlias ) {
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evt.command = 'jsp void';
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}
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@ -573,7 +573,7 @@ commands in a new script file and load it using /js load()
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### Extending Drone
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The Drone object can be easily extended - new buidling recipes/blue-prints can be added and can
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The Drone object can be easily extended - new buidling recipes/blueprints can be added and can
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become part of a Drone's chain using the *static* method `Drone.extend`.
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### Drone.extend() static method
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@ -892,7 +892,6 @@ Drone.prototype.times = function( numTimes, commands ) {
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var command = commands[i];
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var methodName = command[0];
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var args = command[1];
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print ('command=' + JSON.stringify(command ) + ',methodName=' + methodName );
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this[ methodName ].apply( this, args );
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}
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}
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@ -1002,7 +1001,11 @@ Drone.extend( 'sign', function( message, block ) {
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block = bm[0];
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var meta = bm[1];
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if ( block != 63 && block != 68 ) {
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print('ERROR: Invalid block id for use in signs');
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var usage = 'Usage: sign("message", "63:1") or sign("message","68:1")';
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if ( this.player ) {
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this.player.sendMessage(usage);
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}
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console.error(usage);
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return;
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}
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if ( block == 68 ) {
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@ -1169,45 +1172,43 @@ Drone.prototype.cuboid0 = function( block, w, h, d ) {
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};
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Drone.extend( 'door', function( door ) {
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if ( typeof door == 'undefined' ) {
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door = 64;
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Drone.extend( 'door', function( doorMaterial ) {
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if ( typeof doorMaterial == 'undefined' ) {
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doorMaterial = 64; // wood
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} else {
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door = 71;
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doorMaterial = 71; // iron
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}
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this.cuboidX( door, this.dir )
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this.cuboidX( doorMaterial, this.dir )
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.up( )
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.cuboidX( door, 8 )
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.cuboidX( doorMaterial, 8 )
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.down( );
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} );
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Drone.extend( 'door_iron', function( ) {
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var door = 71;
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this.cuboidX( door, this.dir )
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this.cuboidX( 71, this.dir )
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.up( )
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.cuboidX( door, 8 )
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.cuboidX( 71, 8 )
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.down( );
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} );
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Drone.extend( 'door2' , function( door ) {
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if ( typeof door == 'undefined' ) {
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door = 64;
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Drone.extend( 'door2' , function( doorMaterial ) {
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if ( typeof doorMaterial == 'undefined' ) {
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doorMaterial = 64;
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} else {
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door = 71;
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doorMaterial = 71;
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}
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this
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.cuboidX( door, this.dir ).up( )
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.cuboidX( door, 8 ).right( )
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.cuboidX( door, 9 ).down( )
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.cuboidX( door, this.dir ).left( );
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.cuboidX( doorMaterial, this.dir ).up( )
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.cuboidX( doorMaterial, 8 ).right( )
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.cuboidX( doorMaterial, 9 ).down( )
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.cuboidX( doorMaterial, this.dir ).left( );
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} );
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Drone.extend( 'door2_iron' , function( door ) {
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var door = 71;
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Drone.extend( 'door2_iron' , function( ) {
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this
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.cuboidX( door, this.dir ).up( )
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.cuboidX( door, 8 ).right( )
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.cuboidX( door, 9 ).down( )
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.cuboidX( door, this.dir ).left( );
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.cuboidX( 71, this.dir ).up( )
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.cuboidX( 71, 8 ).right( )
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.cuboidX( 71, 9 ).down( )
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.cuboidX( 71, this.dir ).left( );
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} );
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// player dirs: 0 = east, 1 = south, 2 = west, 3 = north
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@ -1312,7 +1313,7 @@ Drone.prototype.toString = function( ) {
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return 'x: ' + this.x + ' y: '+this.y + ' z: ' + this.z + ' dir: ' + this.dir + ' '+dirs[this.dir];
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};
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Drone.prototype.debug = function( ) {
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print(this.toString( ) );
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console.log(this.toString( ) );
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return this;
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};
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/*
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@ -1390,7 +1391,7 @@ var _getStrokeDir = function( x,y ) {
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The daddy of all arc-related API calls -
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if you're drawing anything that bends it ends up here.
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*/
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var _arc2 = function( params ) {
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var _arc2 = function( params ) {
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var drone = params.drone;
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var orientation = params.orientation?params.orientation:'horizontal';
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var quadrants = params.quadrants?params.quadrants:{
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@ -1419,33 +1420,32 @@ var _arc2 = function( params ) {
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x0 = drone.x;
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y0 = drone.z;
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}
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setPixel = function( x,y ) {
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x = (x-x0 );
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y = (y-y0 );
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setPixel = function( x, y ) {
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x = ( x-x0 );
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y = ( y-y0 );
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if ( params.fill ) {
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// wph 20130114 more efficient esp. for large cylinders/spheres
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if ( y < 0 ) {
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drone
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.fwd(y ).right(x )
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.cuboidX(params.blockType,params.meta,1,stack,Math.abs(y*2 )+1 )
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.back(y ).left(x );
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.fwd( y ).right( x )
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.cuboidX( params.blockType, params.meta, 1, stack, Math.abs( y * 2 ) + 1 )
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.back( y ).left( x );
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}
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}else{
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if ( strokeWidth == 1 ) {
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gotoxy(x,y )
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.cuboidX(params.blockType,
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params.meta,
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gotoxy(x,y )
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.cuboidX( params.blockType, params.meta,
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1, // width
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stack, // height
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strokeWidth // depth
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)
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.move('center' );
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} else {
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var strokeDir = _getStrokeDir(x,y );
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var strokeDir = _getStrokeDir( x, y );
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var width = 1, depth = 1;
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switch ( strokeDir ) {
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case 0: // down
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y = y-(strokeWidth-1 );
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y = y-( strokeWidth - 1 );
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depth = strokeWidth;
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break;
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case 1: // up
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@ -1459,9 +1459,9 @@ var _arc2 = function( params ) {
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width = strokeWidth;
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break;
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}
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gotoxy(x,y )
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.cuboidX(params.blockType, params.meta, width, stack, depth )
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.move('center' );
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gotoxy( x, y )
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.cuboidX( params.blockType, params.meta, width, stack, depth )
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.move( 'center' );
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}
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}
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@ -1481,28 +1481,28 @@ var _arc2 = function( params ) {
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x0 = drone.x;
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y0 = drone.y;
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}
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setPixel = function( x,y ) {
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x = (x-x0 );
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y = (y-y0 );
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setPixel = function( x, y ) {
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x = ( x - x0 );
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y = ( y - y0 );
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if ( params.fill ) {
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// wph 20130114 more efficient esp. for large cylinders/spheres
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if ( y < 0 ) {
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drone
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.up(y ).right(x )
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.cuboidX(params.blockType,params.meta,1,Math.abs(y*2 )+1,stack )
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.down(y ).left(x );
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.up( y ).right( x )
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.cuboidX( params.blockType, params.meta, 1, Math.abs( y * 2 ) + 1, stack )
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.down( y ).left( x );
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}
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}else{
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if ( strokeWidth == 1 ) {
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gotoxy(x,y )
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.cuboidX(params.blockType,params.meta,strokeWidth,1,stack )
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.move('center' );
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gotoxy( x, y )
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.cuboidX( params.blockType, params.meta, strokeWidth, 1, stack )
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.move( 'center' );
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}else{
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var strokeDir = _getStrokeDir(x,y );
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var strokeDir = _getStrokeDir( x,y );
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var width = 1, height = 1;
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switch ( strokeDir ) {
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case 0: // down
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y = y-(strokeWidth-1 );
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y = y - ( strokeWidth - 1 );
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height = strokeWidth;
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break;
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case 1: // up
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break;
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case 2: // left
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width = strokeWidth;
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x = x-(strokeWidth-1 );
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x = x - ( strokeWidth - 1 );
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break;
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case 3: // right
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width = strokeWidth;
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