fixed events so that listeners can be removed
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parent
1c041d73da
commit
a4ebb4788f
1 changed files with 22 additions and 14 deletions
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@ -4,9 +4,16 @@ var global = this;
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//
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// The following code will print a message on screen every time a block is broken in the game
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//
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// bukkit.on('block.BlockBreakEvent',function(evt){
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// bukkit.on("block.BlockBreakEvent", function(listener, evt){
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// print (evt.player.name + " broke a block!");
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// });
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//
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// To handle an event only once and unregister from further events...
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//
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// bukk.on("block.BlockBreakEvent", function(listener, evt){
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// print (evt.player.name + " broke a block!");
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// evt.handlers.unregister(listener);
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// });
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//
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var bukkit = bukkit || {
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//
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@ -33,9 +40,11 @@ var bukkit = bukkit || {
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}
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var _event = org.bukkit.event;
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var _plugin = org.bukkit.plugin;
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//
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// can't have objects that implement multiple interface in javax.scripts.*
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//
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var theListener = new _event.Listener(){};
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//
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var _on = function(eventType, handler, priority)
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{
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if (typeof priority == "undefined"){
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@ -51,18 +60,17 @@ var bukkit = bukkit || {
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}
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}
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var handlerList = eventType.getHandlerList();
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var handlerWrapper = {
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execute: function(l,e){
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// drop listener
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handler(e);
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}
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};
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var registeredListener = new _plugin.RegisteredListener(theListener,
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handlerWrapper,
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priority,
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plugin,
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true);
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handlerList.register(registeredListener);
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var listener = {};
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var eventExecutor = new _plugin.EventExecutor(){
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execute: function(l,e){
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handler(listener.reg,e);
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}
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};
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listener.reg = new _plugin.RegisteredListener(
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theListener,eventExecutor,priority,__plugin,true
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)
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handlerList.register(listener.reg);
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return listener.reg;
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};
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bukkit.on = _on;
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bukkit._eventsLoaded = true;
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