This commit is contained in:
walterhiggins 2015-02-21 10:19:51 +00:00
parent 5a82f0afa7
commit a71f74921b
2 changed files with 12 additions and 3 deletions

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@ -114,6 +114,7 @@ Walter Higgins
* [events.itemPickup()](#eventsitempickup)
* [events.bedExit()](#eventsbedexit)
* [events.blockPlace()](#eventsblockplace)
* [events.heldItemChange()](#eventshelditemchange)
* [events.toolBroken()](#eventstoolbroken)
* [events.kick()](#eventskick)
* [events.playerDeath()](#eventsplayerdeath)
@ -1542,6 +1543,14 @@ The crucial difference is that the events module now has functions for each of t
* priority - optional - see events.on() for more information.
### events.heldItemChange()
#### Parameters
* callback - A function which is called whenever the [player.HeldItemChangeHook event](https://ci.visualillusionsent.net/job/CanaryLib/javadoc/net/canarymod/hook/player/HeldItemChangeHook.html) is fired
* priority - optional - see events.on() for more information.
### events.toolBroken()
#### Parameters
@ -5298,6 +5307,7 @@ See http://minecraft.gamepedia.com/Day-night_cycle#Conversions
#### Parameters
* world : the name of the world or world object for which you want to get time
### utils.find() function
The utils.find() function will return a list of all files starting at
@ -5318,7 +5328,6 @@ var jsFiles = utils.find('./', function(dir,name){
return name.match(/\.js$/);
});
```
### utils.serverAddress() function
The utils.serverAddress() function returns the IP(v4) address of the server.

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@ -469,6 +469,7 @@ See http://minecraft.gamepedia.com/Day-night_cycle#Conversions
#### Parameters
* world : the name of the world or world object for which you want to get time
***/
function getTime24( world ){
world = _world(world); // accept world name or object or undeifned
@ -499,7 +500,6 @@ var jsFiles = utils.find('./', function(dir,name){
return name.match(/\.js$/);
});
```
***/
exports.find = function( dir , filter ) {
var result = [];
@ -564,7 +564,7 @@ all of Javascript's Array goodness.
#### Example
var utils = require('utils');
var worlds = utils.array(server.worlds);
var worlds = utils.array(server.worldManager.getAllWorlds());
***/
function toArray( ){