From acab91d8797a37a2775920372d3ca8b8c1687f60 Mon Sep 17 00:00:00 2001 From: Walter Higgins Date: Thu, 27 Dec 2012 13:21:08 +0000 Subject: [PATCH] Update README.md --- README.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 96de18f..d1e3c0e 100644 --- a/README.md +++ b/README.md @@ -44,5 +44,15 @@ Getting Started =============== Once you've installed the mod, launch Minecraft and type `/js load()` and load the `cottage.js` file. Once the cottage.js file is loaded you can create a new cottage by typing `/js cottage()`. -Take a look over the cottage.js file to see how the Drone module can be used to easily create buildings. +Take a look over the cottage.js file to see how the Drone module can be used to easily create buildings. You can even create a whole row of cottages using the following in-game command... + + /js load("./cottage"); // path may vary on your machine + /js d = new Drone(); for (i=0; i < 20;i++){ cottage(d).right(10);} + +The above code loads the example blueprint for a cottage and uses a `for` loop to create multiple cottages from the blueprint. + +Griefing +======== +Don't do it. +