updated docs

This commit is contained in:
walterhiggins 2013-02-09 20:22:36 +00:00
parent 084ed1ebcc
commit ba5437745f
5 changed files with 87 additions and 4 deletions

BIN
docs/img/hemisphereex1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 125 KiB

BIN
docs/img/hemisphereex2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 KiB

BIN
docs/img/sphereex1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 122 KiB

View file

@ -293,6 +293,7 @@ Parameters
Example
-------
To create a cylinder of Iron 7 blocks in radius and 1 block high...
cylinder(blocks.iron, 7 , 1);
@ -304,6 +305,7 @@ A version of cylinder that hollows out the middle.
Example
-------
To create a hollow cylinder of Iron 7 blocks in radius and 1 block high...
cylinder0(blocks.iron, 7, 1);

View file

@ -1,5 +1,27 @@
load(__folder + "drone.js");
/************************************************************************
Drone.sphere() method
=====================
Creates a sphere.
Parameters
----------
* block - The block the sphere will be made of.
* radius - The radius of the sphere.
Example
-------
To create a sphere of Iron with a radius of 10 blocks...
sphere( blocks.iron, 10);
![sphere example](img/sphereex1.png)
Spheres are time-consuming to make. You *can* make large spheres (250 radius) but expect the
server to be very busy for a couple of minutes while doing so.
***/
Drone.extend('sphere', function(block,radius)
{
var lastRadius = radius;
@ -44,10 +66,27 @@ Drone.extend('sphere', function(block,radius)
}
return this.move('sphere');
});
//
// sphere0 creates an empty sphere but the code needs work
// - there are gaps in the sphere due to rasterization.
//
/************************************************************************
Drone.sphere0() method
======================
Creates an empty sphere.
Parameters
----------
* block - The block the sphere will be made of.
* radius - The radius of the sphere.
Example
-------
To create a sphere of Iron with a radius of 10 blocks...
sphere0( blocks.iron, 10);
Spheres are time-consuming to make. You *can* make large spheres (250 radius) but expect the
server to be very busy for a couple of minutes while doing so.
***/
Drone.extend('sphere0', function(block,radius)
{
/*
@ -127,6 +166,27 @@ Drone.extend('sphere0', function(block,radius)
return this;
});
/************************************************************************
Drone.hemisphere() method
=========================
Creates a hemisphere. Hemispheres can be either north or south.
Parameters
----------
* block - the block the hemisphere will be made of.
* radius - the radius of the hemisphere
* northSouth - whether the hemisphere is 'north' or 'south'
Example
-------
To create a wood 'north' hemisphere with a radius of 7 blocks...
hemisphere(blocks.oak, 7, 'north');
![hemisphere example](img/hemipshereex1.png)
***/
Drone.extend('hemisphere', function(block,radius, northSouth){
var lastRadius = radius;
var slices = [[radius,0]];
@ -177,6 +237,27 @@ Drone.extend('hemisphere', function(block,radius, northSouth){
return this.move('hsphere');
});
/************************************************************************
Drone.hemisphere0() method
=========================
Creates a hollow hemisphere. Hemispheres can be either north or south.
Parameters
----------
* block - the block the hemisphere will be made of.
* radius - the radius of the hemisphere
* northSouth - whether the hemisphere is 'north' or 'south'
Example
-------
To create a glass 'north' hemisphere with a radius of 20 blocks...
hemisphere0(blocks.glass, 20, 'north');
![hemisphere example](img/hemipshereex2.png)
***/
Drone.extend('hemisphere0', function(block,radius,northSouth){
return this.hemisphere(block,radius,northSouth)
.fwd().right().up(northSouth=="north"?0:1)